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https://github.com/pmmp/PocketMine-MP.git
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Bucket: Fixed appearing empty when picking up still liquids
Buckets already affected by this bug will still appear empty until used. After that they'll work fine.
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@ -59,7 +59,7 @@ class Bucket extends Item implements Consumable{
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$stack = clone $this;
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$resultItem = $stack->pop();
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$resultItem->setDamage($blockClicked->getId());
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$resultItem->setDamage($blockClicked->getFlowingForm()->getId());
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$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $blockReplace, $face, $this, $resultItem));
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if(!$ev->isCancelled()){
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$player->getLevel()->setBlock($blockClicked, BlockFactory::get(Block::AIR), true, true);
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@ -84,7 +84,7 @@ class Bucket extends Item implements Consumable{
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$resultItem->setDamage(0);
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$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketEmptyEvent($player, $blockReplace, $face, $this, $resultItem));
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if(!$ev->isCancelled()){
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$player->getLevel()->setBlock($blockReplace, $resultBlock, true, true);
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$player->getLevel()->setBlock($blockReplace, $resultBlock->getFlowingForm(), true, true);
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if($player->isSurvival()){
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$player->getInventory()->setItemInHand($ev->getItem());
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}
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