DustParticle constructor now uses Color object

This commit is contained in:
Dylan K. Taylor
2019-08-19 18:57:26 +01:00
parent 1262b06797
commit 3274db3ddc
3 changed files with 6 additions and 3 deletions

View File

@@ -31,6 +31,7 @@ use pocketmine\item\VanillaItems;
use pocketmine\lang\TranslationContainer;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\Color;
use pocketmine\utils\Random;
use pocketmine\utils\TextFormat;
use pocketmine\world\particle\AngryVillagerParticle;
@@ -224,7 +225,7 @@ class ParticleCommand extends VanillaCommand{
}elseif(strpos($name, "blockdust_") === 0){
$d = explode("_", $name);
if(count($d) >= 4){
return new DustParticle(((int) $d[1]) & 0xff, ((int) $d[2]) & 0xff, ((int) $d[3]) & 0xff, isset($d[4]) ? ((int) $d[4]) & 0xff : 255);
return new DustParticle(new Color(((int) $d[1]) & 0xff, ((int) $d[2]) & 0xff, ((int) $d[3]) & 0xff, isset($d[4]) ? ((int) $d[4]) & 0xff : 255));
}
}