Generalize runtime block data serialization

we want to reuse this code for item type data
This commit is contained in:
Dylan K. Taylor
2022-07-05 14:13:37 +01:00
parent 1714e2fd35
commit 325f1cf82e
80 changed files with 494 additions and 608 deletions

View File

@ -27,8 +27,8 @@ use pocketmine\block\tile\Lectern as TileLectern;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\block\BlockDataReader;
use pocketmine\data\runtime\block\BlockDataWriter;
use pocketmine\data\runtime\RuntimeDataReader;
use pocketmine\data\runtime\RuntimeDataWriter;
use pocketmine\item\Item;
use pocketmine\item\WritableBookBase;
use pocketmine\math\AxisAlignedBB;
@ -49,12 +49,12 @@ class Lectern extends Transparent{
public function getRequiredStateDataBits() : int{ return 3; }
protected function decodeState(BlockDataReader $r) : void{
protected function decodeState(RuntimeDataReader $r) : void{
$this->facing = $r->readHorizontalFacing();
$this->producingSignal = $r->readBool();
}
protected function encodeState(BlockDataWriter $w) : void{
protected function encodeState(RuntimeDataWriter $w) : void{
$w->writeHorizontalFacing($this->facing);
$w->writeBool($this->producingSignal);
}