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Generalize runtime block data serialization
we want to reuse this code for item type data
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@ -26,8 +26,8 @@ namespace pocketmine\block;
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use pocketmine\block\tile\Furnace as TileFurnace;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\data\runtime\block\BlockDataReader;
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use pocketmine\data\runtime\block\BlockDataWriter;
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use pocketmine\data\runtime\RuntimeDataReader;
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use pocketmine\data\runtime\RuntimeDataWriter;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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@ -41,12 +41,12 @@ class Furnace extends Opaque{
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public function getRequiredStateDataBits() : int{ return 3; }
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protected function decodeState(BlockDataReader $r) : void{
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protected function decodeState(RuntimeDataReader $r) : void{
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$this->facing = $r->readHorizontalFacing();
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$this->lit = $r->readBool();
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}
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protected function encodeState(BlockDataWriter $w) : void{
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protected function encodeState(RuntimeDataWriter $w) : void{
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$w->writeHorizontalFacing($this->facing);
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$w->writeBool($this->lit);
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}
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