SubChunkExplorer::moveTo() now returns a status

this can be used by SubChunkExplorer subclasses to implement specialized logic.
This commit is contained in:
Dylan K. Taylor 2020-10-26 16:25:21 +00:00
parent 390bc631c8
commit 31c2c3abb5
7 changed files with 63 additions and 14 deletions

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@ -40,6 +40,7 @@ use pocketmine\math\Vector3;
use pocketmine\world\particle\HugeExplodeSeedParticle;
use pocketmine\world\sound\ExplodeSound;
use pocketmine\world\utils\SubChunkExplorer;
use pocketmine\world\utils\SubChunkExplorerStatus;
use function ceil;
use function floor;
use function mt_rand;
@ -123,7 +124,7 @@ class Explosion{
$pointerY += $shiftY;
$pointerZ += $shiftZ;
if(!$this->subChunkExplorer->moveTo($vBlockX, $vBlockY, $vBlockZ, false)){
if($this->subChunkExplorer->moveTo($vBlockX, $vBlockY, $vBlockZ, false) === SubChunkExplorerStatus::INVALID){
continue;
}

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@ -29,6 +29,7 @@ use pocketmine\block\VanillaBlocks;
use pocketmine\utils\Limits;
use pocketmine\world\format\Chunk;
use pocketmine\world\utils\SubChunkExplorer;
use pocketmine\world\utils\SubChunkExplorerStatus;
class SimpleChunkManager implements ChunkManager{
@ -50,14 +51,14 @@ class SimpleChunkManager implements ChunkManager{
}
public function getBlockAt(int $x, int $y, int $z) : Block{
if($this->terrainPointer->moveTo($x, $y, $z, false)){
if($this->terrainPointer->moveTo($x, $y, $z, false) !== SubChunkExplorerStatus::INVALID){
return BlockFactory::getInstance()->fromFullBlock($this->terrainPointer->currentSubChunk->getFullBlock($x & 0xf, $y & 0xf, $z & 0xf));
}
return VanillaBlocks::AIR();
}
public function setBlockAt(int $x, int $y, int $z, Block $block) : void{
if($this->terrainPointer->moveTo($x, $y, $z, true)){
if($this->terrainPointer->moveTo($x, $y, $z, true) !== SubChunkExplorerStatus::INVALID){
$this->terrainPointer->currentSubChunk->setFullBlock($x & 0xf, $y & 0xf, $z & 0xf, $block->getFullId());
$this->terrainPointer->currentChunk->setDirtyFlag(Chunk::DIRTY_FLAG_TERRAIN, true);
}else{

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\world\light;
use pocketmine\world\utils\SubChunkExplorer;
use pocketmine\world\utils\SubChunkExplorerStatus;
use function max;
class BlockLightUpdate extends LightUpdate{
@ -50,7 +51,7 @@ class BlockLightUpdate extends LightUpdate{
}
public function recalculateNode(int $x, int $y, int $z) : void{
if($this->subChunkExplorer->moveTo($x, $y, $z, false)){
if($this->subChunkExplorer->moveTo($x, $y, $z, false) !== SubChunkExplorerStatus::INVALID){
$block = $this->subChunkExplorer->currentSubChunk->getFullBlock($x & 0xf, $y & 0xf, $z & 0xf);
$this->setAndUpdateLight($x, $y, $z, max($this->lightEmitters[$block], $this->getHighestAdjacentLight($x, $y, $z) - $this->lightFilters[$block]));
}

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@ -25,6 +25,7 @@ namespace pocketmine\world\light;
use pocketmine\world\format\LightArray;
use pocketmine\world\utils\SubChunkExplorer;
use pocketmine\world\utils\SubChunkExplorerStatus;
use pocketmine\world\World;
use function max;
@ -65,7 +66,7 @@ abstract class LightUpdate{
abstract public function recalculateNode(int $x, int $y, int $z) : void;
protected function getEffectiveLight(int $x, int $y, int $z) : int{
if($this->subChunkExplorer->moveTo($x, $y, $z, false)){
if($this->subChunkExplorer->moveTo($x, $y, $z, false) !== SubChunkExplorerStatus::INVALID){
return $this->currentLightArray->get($x & 0xf, $y & 0xf, $z & 0xf);
}
return 0;
@ -95,7 +96,7 @@ abstract class LightUpdate{
private function prepareNodes() : LightPropagationContext{
$context = new LightPropagationContext();
foreach($this->updateNodes as $blockHash => [$x, $y, $z, $newLevel]){
if($this->subChunkExplorer->moveTo($x, $y, $z, false)){
if($this->subChunkExplorer->moveTo($x, $y, $z, false) !== SubChunkExplorerStatus::INVALID){
$oldLevel = $this->currentLightArray->get($x & 0xf, $y & 0xf, $z & 0xf);
if($oldLevel !== $newLevel){
@ -131,7 +132,7 @@ abstract class LightUpdate{
];
foreach($points as [$cx, $cy, $cz]){
if($this->subChunkExplorer->moveTo($cx, $cy, $cz, false)){
if($this->subChunkExplorer->moveTo($cx, $cy, $cz, false) !== SubChunkExplorerStatus::INVALID){
$this->computeRemoveLight($cx, $cy, $cz, $oldAdjacentLight, $context);
}elseif($this->getEffectiveLight($cx, $cy, $cz) > 0 and !isset($context->spreadVisited[$index = World::blockHash($cx, $cy, $cz)])){
$context->spreadVisited[$index] = true;
@ -161,7 +162,7 @@ abstract class LightUpdate{
];
foreach($points as [$cx, $cy, $cz]){
if($this->subChunkExplorer->moveTo($cx, $cy, $cz, false)){
if($this->subChunkExplorer->moveTo($cx, $cy, $cz, false) !== SubChunkExplorerStatus::INVALID){
$this->computeSpreadLight($cx, $cy, $cz, $newAdjacentLight, $context);
}
}

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\world\light;
use pocketmine\world\utils\SubChunkExplorer;
use pocketmine\world\utils\SubChunkExplorerStatus;
use pocketmine\world\World;
use function max;
@ -59,7 +60,7 @@ class SkyLightUpdate extends LightUpdate{
}
public function recalculateNode(int $x, int $y, int $z) : void{
if(!$this->subChunkExplorer->moveTo($x, $y, $z, false)){
if($this->subChunkExplorer->moveTo($x, $y, $z, false) === SubChunkExplorerStatus::INVALID){
return;
}
$chunk = $this->subChunkExplorer->currentChunk;

View File

@ -55,7 +55,10 @@ class SubChunkExplorer{
$this->world = $world;
}
public function moveTo(int $x, int $y, int $z, bool $create) : bool{
/**
* @phpstan-return SubChunkExplorerStatus::*
*/
public function moveTo(int $x, int $y, int $z, bool $create) : int{
if($this->currentChunk === null or $this->currentX !== ($x >> 4) or $this->currentZ !== ($z >> 4)){
$this->currentX = $x >> 4;
$this->currentZ = $z >> 4;
@ -63,7 +66,7 @@ class SubChunkExplorer{
$this->currentChunk = $this->world->getChunk($this->currentX, $this->currentZ, $create);
if($this->currentChunk === null){
return false;
return SubChunkExplorerStatus::INVALID;
}
}
@ -72,7 +75,7 @@ class SubChunkExplorer{
if($this->currentY < 0 or $this->currentY >= $this->currentChunk->getHeight()){
$this->currentSubChunk = null;
return false;
return SubChunkExplorerStatus::INVALID;
}
$newSubChunk = $this->currentChunk->getSubChunk($y >> 4);
@ -81,12 +84,16 @@ class SubChunkExplorer{
if($this->onSubChunkChangeFunc !== null){
($this->onSubChunkChangeFunc)();
}
return SubChunkExplorerStatus::MOVED;
}
return true;
return SubChunkExplorerStatus::OK;
}
public function moveToChunk(int $chunkX, int $chunkY, int $chunkZ, bool $create) : bool{
/**
* @phpstan-return SubChunkExplorerStatus::*
*/
public function moveToChunk(int $chunkX, int $chunkY, int $chunkZ, bool $create) : int{
//this is a cold path, so we don't care much if it's a bit slower (extra fcall overhead)
return $this->moveTo($chunkX << 4, $chunkY << 4, $chunkZ << 4, $create);
}

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@ -0,0 +1,37 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\utils;
final class SubChunkExplorerStatus{
private function __construct(){
//NOOP
}
/** We encountered terrain not accessible by the current terrain provider */
public const INVALID = 0;
/** We remained inside the same (sub)chunk */
public const OK = 1;
/** We moved to a different (sub)chunk */
public const MOVED = 2;
}