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Implemented sweet berries (#4164)
this doesn't implement the server-side logic for the "stickiness" (slowdown) because we don't have the system needed for it yet. It also doesn't have parity with vanilla on the damage.
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@ -334,6 +334,7 @@ use function assert;
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* @method static Potion STRONG_TURTLE_MASTER_POTION()
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* @method static SplashPotion STRONG_TURTLE_MASTER_SPLASH_POTION()
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* @method static Item SUGAR()
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* @method static SweetBerries SWEET_BERRIES()
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* @method static Potion SWIFTNESS_POTION()
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* @method static SplashPotion SWIFTNESS_SPLASH_POTION()
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* @method static Potion THICK_POTION()
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@ -700,6 +701,7 @@ final class VanillaItems{
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self::register("strong_turtle_master_potion", $factory->get(373, 39));
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self::register("strong_turtle_master_splash_potion", $factory->get(438, 39));
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self::register("sugar", $factory->get(353));
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self::register("sweet_berries", $factory->get(477));
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self::register("swiftness_potion", $factory->get(373, 14));
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self::register("swiftness_splash_potion", $factory->get(438, 14));
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self::register("thick_potion", $factory->get(373, 3));
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