Implement new dye types, split bonemeal and cocoa beans into their own classes

This commit is contained in:
Dylan K. Taylor 2019-02-22 11:43:11 +00:00
parent 2bfcd25848
commit 3037f45a0c
9 changed files with 85 additions and 19 deletions

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\utils\BlockDataValidator; use pocketmine\block\utils\BlockDataValidator;
use pocketmine\block\utils\TreeType; use pocketmine\block\utils\TreeType;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item; use pocketmine\item\Item;
use pocketmine\item\ItemFactory; use pocketmine\item\ItemFactory;
use pocketmine\math\AxisAlignedBB; use pocketmine\math\AxisAlignedBB;
@ -85,7 +86,7 @@ class CocoaBlock extends Transparent{
} }
public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->age < 2 and $item->getId() === Item::DYE and $item->getDamage() === 15){ //bone meal if($this->age < 2 and $item instanceof Fertilizer){
$this->age++; $this->age++;
$this->level->setBlock($this, $this); $this->level->setBlock($this, $this);

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\utils\BlockDataValidator; use pocketmine\block\utils\BlockDataValidator;
use pocketmine\event\block\BlockGrowEvent; use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item; use pocketmine\item\Item;
use pocketmine\math\Facing; use pocketmine\math\Facing;
use pocketmine\math\Vector3; use pocketmine\math\Vector3;
@ -57,7 +58,7 @@ abstract class Crops extends Flowable{
public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->age < 7 and $item->getId() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal if($this->age < 7 and $item instanceof Fertilizer){
$block = clone $this; $block = clone $this;
$block->age += mt_rand(2, 5); $block->age += mt_rand(2, 5);
if($block->age > 7){ if($block->age > 7){

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block; namespace pocketmine\block;
use pocketmine\event\block\BlockSpreadEvent; use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Hoe; use pocketmine\item\Hoe;
use pocketmine\item\Item; use pocketmine\item\Item;
use pocketmine\item\ItemFactory; use pocketmine\item\ItemFactory;
@ -94,7 +95,7 @@ class Grass extends Solid{
if($face !== Facing::UP){ if($face !== Facing::UP){
return false; return false;
} }
if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){ if($item instanceof Fertilizer){
$item->pop(); $item->pop();
TallGrassObject::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2); TallGrassObject::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2);

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@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block; namespace pocketmine\block;
use pocketmine\block\utils\TreeType; use pocketmine\block\utils\TreeType;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item; use pocketmine\item\Item;
use pocketmine\level\generator\object\Tree; use pocketmine\level\generator\object\Tree;
use pocketmine\math\Facing; use pocketmine\math\Facing;
@ -66,7 +67,7 @@ class Sapling extends Flowable{
} }
public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal if($item instanceof Fertilizer){
Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->treeType); Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->treeType);
$item->pop(); $item->pop();

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\utils\BlockDataValidator; use pocketmine\block\utils\BlockDataValidator;
use pocketmine\event\block\BlockGrowEvent; use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item; use pocketmine\item\Item;
use pocketmine\math\Facing; use pocketmine\math\Facing;
use pocketmine\math\Vector3; use pocketmine\math\Vector3;
@ -48,7 +49,7 @@ class Sugarcane extends Flowable{
} }
public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ public function onActivate(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal if($item instanceof Fertilizer){
if($this->getSide(Facing::DOWN)->getId() !== self::SUGARCANE_BLOCK){ if($this->getSide(Facing::DOWN)->getId() !== self::SUGARCANE_BLOCK){
for($y = 1; $y < 3; ++$y){ for($y = 1; $y < 3; ++$y){
$b = $this->getLevel()->getBlockAt($this->x, $this->y + $y, $this->z); $b = $this->getLevel()->getBlockAt($this->x, $this->y + $y, $this->z);

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@ -0,0 +1,34 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
class CocoaBeans extends Item{
public function getBlock() : Block{
return BlockFactory::get(Block::COCOA);
}
}

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@ -23,20 +23,8 @@ declare(strict_types=1);
namespace pocketmine\item; namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
class Dye extends Item{ class Dye extends Item{
public function __construct(int $variant, string $name){ public function __construct(int $variant, string $name){
parent::__construct(self::DYE, $variant, $name); parent::__construct(self::DYE, $variant, $name);
} }
public function getBlock() : Block{
if($this->meta === 3){ //cocoa beans
return BlockFactory::get(Block::COCOA);
}
return parent::getBlock();
}
//TODO: names
} }

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@ -0,0 +1,28 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
class Fertilizer extends Item{
}

View File

@ -154,11 +154,22 @@ class ItemFactory{
self::register(new Item(Item::GLOWSTONE_DUST, 0, "Glowstone Dust")); self::register(new Item(Item::GLOWSTONE_DUST, 0, "Glowstone Dust"));
self::register(new RawFish()); self::register(new RawFish());
self::register(new CookedFish()); self::register(new CookedFish());
self::register(new Item(Item::DYE, 0, "Ink Sac"));
self::register(new CocoaBeans(Item::DYE, 3, "Cocoa Beans"));
self::register(new Item(Item::DYE, 4, "Lapis Lazuli"));
self::register(new Fertilizer(Item::DYE, 15, "Bone Meal"));
/** @var int[]|\SplObjectStorage $dyeMap */
$dyeMap = new \SplObjectStorage();
$dyeMap[DyeColor::BLACK()] = 16;
$dyeMap[DyeColor::BROWN()] = 17;
$dyeMap[DyeColor::BLUE()] = 18;
$dyeMap[DyeColor::WHITE()] = 19;
foreach(DyeColor::getAll() as $color){ foreach(DyeColor::getAll() as $color){
//TODO: use colour object directly //TODO: use colour object directly
//TODO: add interface to dye-colour objects //TODO: add interface to dye-colour objects
//TODO: new dedicated dyes self::register(new Dye($dyeMap[$color] ?? $color->getInvertedMagicNumber(), $color->getDisplayName() . " Dye"));
self::register(new Dye($color->getInvertedMagicNumber(), $color->getDisplayName() . " Dye"));
self::register(new Bed($color->getMagicNumber(), $color->getDisplayName() . " Bed")); self::register(new Bed($color->getMagicNumber(), $color->getDisplayName() . " Bed"));
self::register(new Banner($color->getInvertedMagicNumber(), $color->getDisplayName() . " Banner")); self::register(new Banner($color->getInvertedMagicNumber(), $color->getDisplayName() . " Banner"));
} }