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https://github.com/pmmp/PocketMine-MP.git
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Implement campfire & soul campfire (#4696)
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143
src/block/tile/Campfire.php
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143
src/block/tile/Campfire.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block\tile;
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use pocketmine\block\Campfire as BlockCampfire;
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use pocketmine\block\inventory\CampfireInventory;
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use pocketmine\inventory\CallbackInventoryListener;
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use pocketmine\inventory\Inventory;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\network\mcpe\convert\TypeConverter;
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use pocketmine\world\World;
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class Campfire extends Spawnable implements Container{
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use ContainerTrait;
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private const TAG_FIRST_INPUT_ITEM = "Item1"; //TAG_Compound
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private const TAG_SECOND_INPUT_ITEM = "Item2"; //TAG_Compound
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private const TAG_THIRD_INPUT_ITEM = "Item3"; //TAG_Compound
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private const TAG_FOURTH_INPUT_ITEM = "Item4"; //TAG_Compound
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private const TAG_FIRST_COOKING_TIME = "ItemTime1"; //TAG_Int
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private const TAG_SECOND_COOKING_TIME = "ItemTime2"; //TAG_Int
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private const TAG_THIRD_COOKING_TIME = "ItemTime3"; //TAG_Int
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private const TAG_FOURTH_COOKING_TIME = "ItemTime4"; //TAG_Int
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protected CampfireInventory $inventory;
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/** @var array<int, int> */
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private array $cookingTimes = [];
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public function __construct(World $world, Vector3 $pos){
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parent::__construct($world, $pos);
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$this->inventory = new CampfireInventory($this->position);
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$this->inventory->getListeners()->add(CallbackInventoryListener::onAnyChange(
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static function(Inventory $unused) use ($world, $pos) : void{
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$block = $world->getBlock($pos);
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if($block instanceof BlockCampfire){
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$world->setBlock($pos, $block);
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}
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})
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);
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}
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public function getInventory() : CampfireInventory{
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return $this->inventory;
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}
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public function getRealInventory() : CampfireInventory{
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return $this->inventory;
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}
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/**
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* @return int[]
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* @phpstan-return array<int, int>
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*/
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public function getCookingTimes() : array{
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return $this->cookingTimes;
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}
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/**
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* @param int[] $cookingTimes
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* @phpstan-param array<int, int> $cookingTimes
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*/
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public function setCookingTimes(array $cookingTimes) : void{
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$this->cookingTimes = $cookingTimes;
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}
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public function readSaveData(CompoundTag $nbt) : void{
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$items = [];
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$listeners = $this->inventory->getListeners()->toArray();
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$this->inventory->getListeners()->remove(...$listeners); //prevent any events being fired by initialization
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foreach([
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[0, self::TAG_FIRST_INPUT_ITEM, self::TAG_FIRST_COOKING_TIME],
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[1, self::TAG_SECOND_INPUT_ITEM, self::TAG_SECOND_COOKING_TIME],
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[2, self::TAG_THIRD_INPUT_ITEM, self::TAG_THIRD_COOKING_TIME],
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[3, self::TAG_FOURTH_INPUT_ITEM, self::TAG_FOURTH_COOKING_TIME],
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] as [$slot, $itemTag, $cookingTimeTag]){
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if(($tag = $nbt->getTag($itemTag)) instanceof CompoundTag){
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$items[$slot] = Item::nbtDeserialize($tag);
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}
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if(($tag = $nbt->getTag($cookingTimeTag)) instanceof IntTag){
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$this->cookingTimes[$slot] = $tag->getValue();
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}
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}
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$this->inventory->setContents($items);
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$this->inventory->getListeners()->add(...$listeners);
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}
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protected function writeSaveData(CompoundTag $nbt) : void{
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foreach([
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[0, self::TAG_FIRST_INPUT_ITEM, self::TAG_FIRST_COOKING_TIME],
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[1, self::TAG_SECOND_INPUT_ITEM, self::TAG_SECOND_COOKING_TIME],
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[2, self::TAG_THIRD_INPUT_ITEM, self::TAG_THIRD_COOKING_TIME],
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[3, self::TAG_FOURTH_INPUT_ITEM, self::TAG_FOURTH_COOKING_TIME],
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] as [$slot, $itemTag, $cookingTimeTag]){
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$item = $this->inventory->getItem($slot);
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if(!$item->isNull()){
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$nbt->setTag($itemTag, $item->nbtSerialize());
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if(isset($this->cookingTimes[$slot])){
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$nbt->setInt($cookingTimeTag, $this->cookingTimes[$slot]);
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}
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}
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}
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}
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protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
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foreach([
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0 => self::TAG_FIRST_INPUT_ITEM,
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1 => self::TAG_SECOND_INPUT_ITEM,
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2 => self::TAG_THIRD_INPUT_ITEM,
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3 => self::TAG_FOURTH_INPUT_ITEM
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] as $slot => $tag){
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$item = $this->inventory->getItem($slot);
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if(!$item->isNull()){
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$nbt->setTag($tag, TypeConverter::getInstance()->getItemTranslator()->toNetworkNbt($item));
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}
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}
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}
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}
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@ -57,6 +57,7 @@ final class TileFactory{
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$this->register(Bell::class, ["Bell", "minecraft:bell"]);
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$this->register(BlastFurnace::class, ["BlastFurnace", "minecraft:blast_furnace"]);
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$this->register(BrewingStand::class, ["BrewingStand", "minecraft:brewing_stand"]);
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$this->register(Campfire::class, ["Campfire", "minecraft:campfire"]);
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$this->register(Cauldron::class, ["Cauldron", "minecraft:cauldron"]);
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$this->register(Chest::class, ["Chest", "minecraft:chest"]);
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$this->register(ChiseledBookshelf::class, ["ChiseledBookshelf", "minecraft:chiseled_bookshelf"]);
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@ -79,7 +80,6 @@ final class TileFactory{
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$this->register(MobHead::class, ["Skull", "minecraft:skull"]);
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$this->register(GlowingItemFrame::class, ["GlowItemFrame"]);
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//TODO: Campfire
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//TODO: ChalkboardBlock
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//TODO: ChemistryTable
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//TODO: CommandBlock
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