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synced 2025-09-06 01:46:04 +00:00
Fixed entity move performance issue and a ton of entity movement bugs
- fixed zombies and villagers movement not updating - fixed dropped items "movement" lagging the living **** out of the server when not actually moving - fixed arrows not falling when the supporting block is removed - fixed knockback - fixed zombies + villagers being un-attackable after hitting them ... the list goes on
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@ -1619,6 +1619,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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}
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protected function tryChangeMovement(){
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}
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public function sendAttributes(bool $sendAll = false){
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$entries = $sendAll ? $this->attributeMap->getAll() : $this->attributeMap->needSend();
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if(count($entries) > 0){
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