mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-12 14:35:35 +00:00
Added /list, Player::canSee(), Player::showPlayer(), Player::hidePlayer(), removed RealHuman
This commit is contained in:
parent
f9a7385b47
commit
2f03251795
@ -22,7 +22,7 @@
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namespace PocketMine;
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namespace PocketMine;
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use PocketMine\Command\CommandSender;
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use PocketMine\Command\CommandSender;
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use PocketMine\Entity\RealHuman;
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use PocketMine\Entity\Human;
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use PocketMine\Event;
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use PocketMine\Event;
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use PocketMine\Item\Item;
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use PocketMine\Item\Item;
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use PocketMine\Level\Level;
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use PocketMine\Level\Level;
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@ -84,7 +84,7 @@ use PocketMine\Utils\Utils;
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* Class Player
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* Class Player
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* @package PocketMine
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* @package PocketMine
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*/
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*/
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class Player extends RealHuman implements CommandSender{
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class Player extends Human implements CommandSender{
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const BROADCAST_CHANNEL_ADMINISTRATIVE = "pocketmine.broadcast.admin";
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const BROADCAST_CHANNEL_ADMINISTRATIVE = "pocketmine.broadcast.admin";
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const BROADCAST_CHANNEL_USERS = "pocketmine.broadcast.user";
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const BROADCAST_CHANNEL_USERS = "pocketmine.broadcast.user";
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@ -132,6 +132,8 @@ class Player extends RealHuman implements CommandSender{
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protected $startAction = false;
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protected $startAction = false;
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protected $sleeping = false;
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protected $sleeping = false;
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protected $chunksOrder = array();
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protected $chunksOrder = array();
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/** @var Player[] */
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protected $hiddenPlayers = array();
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private $recoveryQueue = array();
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private $recoveryQueue = array();
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private $receiveQueue = array();
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private $receiveQueue = array();
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private $resendQueue = array();
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private $resendQueue = array();
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@ -166,6 +168,30 @@ class Player extends RealHuman implements CommandSender{
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private $perm = null;
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private $perm = null;
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protected function initEntity(){
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$this->level->players[$this->CID] = $this;
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parent::initEntity();
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}
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/**
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* @param Player $player
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*/
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public function spawnTo(Player $player){
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if($this->spawned === true and $player->getLevel() === $this->getLevel() and $player->canSee($this)){
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parent::spawnTo($player);
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}
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}
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/**
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* @param Player $player
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*/
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public function despawnFrom(Player $player){
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if($this->spawned === true){
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parent::despawnFrom($player);
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}
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}
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/**
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/**
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* @return Server
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* @return Server
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*/
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*/
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@ -173,6 +199,44 @@ class Player extends RealHuman implements CommandSender{
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return $this->server;
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return $this->server;
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}
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}
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/**
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* @param Player $player
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*
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* @return bool
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*/
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public function canSee(Player $player){
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return !isset($this->hiddenPlayers[$player->getName()]);
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}
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/**
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* @param Player $player
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*/
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public function hidePlayer(Player $player){
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if($player === $this){
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return;
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}
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$this->hiddenPlayers[$player->getName()] = $player;
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$player->despawnFrom($this);
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}
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/**
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* @param Player $player
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*/
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public function showPlayer(Player $player){
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if($player === $this){
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return;
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}
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unset($this->hiddenPlayers[$player->getName()]);
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$player->spawnTo($this);
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}
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/**
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* @return bool
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*/
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public function isOnline(){
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return $this->connected === true and $this->loggedIn === true;
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}
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/**
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/**
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* @return bool
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* @return bool
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*/
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*/
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@ -1542,7 +1606,7 @@ class Player extends RealHuman implements CommandSender{
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if($target instanceof Entity and $this->gamemode !== VIEW and $this->blocked === false and ($target instanceof Entity) and $this->entity->distance($target) <= 8){
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if($target instanceof Entity and $this->gamemode !== VIEW and $this->blocked === false and ($target instanceof Entity) and $this->entity->distance($target) <= 8){
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$data["targetentity"] = $target;
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$data["targetentity"] = $target;
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$data["entity"] = $this->entity;
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$data["entity"] = $this->entity;
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if($target instanceof RealHuman and ($this->server->api->getProperty("pvp") == false or $this->server->difficulty <= 0 or ($target->player->gamemode & 0x01) === 0x01)){
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if($target instanceof Player and ($this->server->api->getProperty("pvp") == false or $this->server->difficulty <= 0 or ($target->player->gamemode & 0x01) === 0x01)){
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break;
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break;
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}elseif($this->server->handle("player.interact", $data) !== false){
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}elseif($this->server->handle("player.interact", $data) !== false){
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$slot = $this->getSlot($this->slot);
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$slot = $this->getSlot($this->slot);
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@ -2086,6 +2150,7 @@ class Player extends RealHuman implements CommandSender{
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$this->chunkCount = array();
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$this->chunkCount = array();
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$this->craftingItems = array();
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$this->craftingItems = array();
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$this->received = array();
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$this->received = array();
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unset($this->level->players[$this->CID]);
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parent::close();
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parent::close();
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$this->buffer = null;
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$this->buffer = null;
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unset($this->buffer);
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unset($this->buffer);
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@ -26,6 +26,7 @@ use PocketMine\Command\Defaults\BanIpCommand;
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use PocketMine\Command\Defaults\BanListCommand;
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use PocketMine\Command\Defaults\BanListCommand;
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use PocketMine\Command\Defaults\DefaultGamemodeCommand;
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use PocketMine\Command\Defaults\DefaultGamemodeCommand;
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use PocketMine\Command\Defaults\HelpCommand;
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use PocketMine\Command\Defaults\HelpCommand;
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use PocketMine\Command\Defaults\ListCommand;
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use PocketMine\Command\Defaults\MeCommand;
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use PocketMine\Command\Defaults\MeCommand;
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use PocketMine\Command\Defaults\PardonCommand;
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use PocketMine\Command\Defaults\PardonCommand;
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use PocketMine\Command\Defaults\PardonIpCommand;
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use PocketMine\Command\Defaults\PardonIpCommand;
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@ -68,6 +69,7 @@ class SimpleCommandMap implements CommandMap{
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$this->register("pocketmine", new PardonIpCommand("pardon-ip"));
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$this->register("pocketmine", new PardonIpCommand("pardon-ip"));
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$this->register("pocketmine", new SayCommand("say"));
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$this->register("pocketmine", new SayCommand("say"));
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$this->register("pocketmine", new MeCommand("me"));
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$this->register("pocketmine", new MeCommand("me"));
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$this->register("pocketmine", new ListCommand("list"));
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}
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}
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58
src/PocketMine/command/defaults/ListCommand.php
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58
src/PocketMine/command/defaults/ListCommand.php
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@ -0,0 +1,58 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace PocketMine\Command\Defaults;
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use PocketMine\Command\Command;
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use PocketMine\Command\CommandSender;
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use PocketMine\Player;
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use PocketMine\Server;
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use PocketMine\Utils\TextFormat;
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class ListCommand extends VanillaCommand{
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public function __construct($name){
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parent::__construct(
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$name,
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"Lists all online players",
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"/list"
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);
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$this->setPermission("pocketmine.command.list");
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}
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public function execute(CommandSender $sender, $currentAlias, array $args){
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if(!$this->testPermission($sender)){
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return true;
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}
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$online = "";
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foreach(Player::getAll() as $player){
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if($player->isOnline() and (!($sender instanceof Player) or $sender->canSee($player))){
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$online .= $player->getDisplayName() . ", ";
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}
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}
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$sender->sendMessage("There are ".count(Player::getAll())."/".Server::getInstance()->getMaxPlayers()." players online:\n" . substr($online, 0, -2));
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return true;
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}
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}
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@ -1,49 +0,0 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace PocketMine\Entity;
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use PocketMine\Player;
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abstract class RealHuman extends Human{
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protected function initEntity(){
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$this->level->players[$this->CID] = $this;
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parent::initEntity();
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}
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public function close(){
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unset($this->level->players[$this->CID]);
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parent::close();
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}
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public function spawnTo(Player $player){
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if($this->spawned === true){
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parent::spawnTo($player);
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}
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}
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public function despawnFrom(Player $player){
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if($this->spawned === true){
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parent::despawnFrom($player);
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}
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}
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}
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