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Bump protocol and fixed packets for 0.13.0
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@ -1833,7 +1833,6 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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}
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$this->randomClientId = $packet->clientId;
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$this->loginData = ["clientId" => $packet->clientId, "loginData" => null];
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$this->uuid = $packet->clientUUID;
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$this->rawUUID = $this->uuid->toBinary();
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@ -2863,7 +2862,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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}
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break;
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case ProtocolInfo::TILE_ENTITY_DATA_PACKET:
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case ProtocolInfo::BLOCK_ENTITY_DATA_PACKET:
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if($this->spawned === false or $this->blocked === true or !$this->isAlive()){
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break;
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}
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