Merge branch 'trees' into minor-next

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Dylan K. Taylor 2023-07-18 12:39:41 +01:00
commit 2e9a4f2be2
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@ -0,0 +1,132 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\generator\object;
use pocketmine\block\VanillaBlocks;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\utils\Random;
use pocketmine\world\BlockTransaction;
use function abs;
use function array_rand;
final class AcaciaTree extends Tree{
private const MIN_HEIGHT = 5;
private ?Vector3 $mainBranchTip = null;
private ?Vector3 $secondBranchTip = null;
public function __construct(){
parent::__construct(
VanillaBlocks::ACACIA_LOG(),
VanillaBlocks::ACACIA_LEAVES(),
0 //we don't use this anyway - everything is overridden
);
}
protected function generateTrunkHeight(Random $random) : int{
//50% chance of 2 extra blocks, 33% chance 1 or 3, 17% chance 0 or 4
return self::MIN_HEIGHT + $random->nextRange(0, 2) + $random->nextRange(0, 2);
}
protected function placeTrunk(int $x, int $y, int $z, Random $random, int $trunkHeight, BlockTransaction $transaction) : void{
// The base dirt block
$transaction->addBlockAt($x, $y - 1, $z, VanillaBlocks::DIRT());
$firstBranchHeight = $trunkHeight - 1 - $random->nextRange(0, 3);
for($yy = 0; $yy <= $firstBranchHeight; ++$yy){
$transaction->addBlockAt($x, $y + $yy, $z, $this->trunkBlock);
}
$mainBranchFacing = Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)];
//this branch may grow a second trunk if the diagonal length is less than the max length
$this->mainBranchTip = $this->placeBranch(
$transaction,
new Vector3($x, $y + $firstBranchHeight, $z),
$mainBranchFacing,
$random->nextRange(1, 3),
$trunkHeight - $firstBranchHeight
);
$secondBranchFacing = Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)];
if($secondBranchFacing !== $mainBranchFacing){
$secondBranchLength = $random->nextRange(1, 3);
$this->secondBranchTip = $this->placeBranch(
$transaction,
new Vector3($x, $y + ($firstBranchHeight - $random->nextRange(0, 1)), $z),
$secondBranchFacing,
$secondBranchLength,
$secondBranchLength //the secondary branch may not form a second trunk
);
}
}
protected function placeBranch(BlockTransaction $transaction, Vector3 $start, int $branchFacing, int $maxDiagonal, int $length) : Vector3{
$diagonalPlaced = 0;
$nextBlockPos = $start;
for($yy = 0; $yy < $length; $yy++){
$nextBlockPos = $nextBlockPos->up();
if($diagonalPlaced < $maxDiagonal){
$nextBlockPos = $nextBlockPos->getSide($branchFacing);
$diagonalPlaced++;
}
$transaction->addBlock($nextBlockPos, $this->trunkBlock);
}
return $nextBlockPos;
}
protected function placeCanopyLayer(BlockTransaction $transaction, Vector3 $center, int $radius, int $maxTaxicabDistance) : void{
$centerX = $center->getFloorX();
$centerY = $center->getFloorY();
$centerZ = $center->getFloorZ();
for($x = $centerX - $radius; $x <= $centerX + $radius; ++$x){
for($z = $centerZ - $radius; $z <= $centerZ + $radius; ++$z){
if(
abs($x - $centerX) + abs($z - $centerZ) <= $maxTaxicabDistance &&
$transaction->fetchBlockAt($x, $centerY, $z)->canBeReplaced()
){
$transaction->addBlockAt($x, $centerY, $z, $this->leafBlock);
}
}
}
}
protected function placeCanopy(int $x, int $y, int $z, Random $random, BlockTransaction $transaction) : void{
$mainBranchTip = $this->mainBranchTip;
if($mainBranchTip !== null){
$this->placeCanopyLayer($transaction, $mainBranchTip, radius: 3, maxTaxicabDistance: 5);
$this->placeCanopyLayer($transaction, $mainBranchTip->up(), radius: 2, maxTaxicabDistance: 2);
}
$secondBranchTip = $this->secondBranchTip;
if($secondBranchTip !== null){
$this->placeCanopyLayer($transaction, $secondBranchTip, radius: 2, maxTaxicabDistance: 3);
$this->placeCanopyLayer($transaction, $secondBranchTip->up(), radius: 1, maxTaxicabDistance: 2);
}
}
}

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@ -49,6 +49,8 @@ final class TreeFactory{
}else{*/
//}
}elseif($type->equals(TreeType::ACACIA())){
return new AcaciaTree();
}
return null;
}