added throwable eggs and refactor some projectile logic

close #1473
This commit is contained in:
Dylan K. Taylor
2017-10-19 14:12:44 +01:00
parent 11cc20972f
commit 2db13bd114
5 changed files with 108 additions and 31 deletions

View File

@ -0,0 +1,45 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity\projectile;
use pocketmine\network\mcpe\protocol\AddEntityPacket;
use pocketmine\Player;
class Egg extends Throwable{
const NETWORK_ID = 82;
public function spawnTo(Player $player){
$pk = new AddEntityPacket();
$pk->type = Egg::NETWORK_ID;
$pk->entityRuntimeId = $this->getId();
$pk->position = $this->asVector3();
$pk->motion = $this->getMotion();
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);
parent::spawnTo($player);
}
//TODO: spawn chickens on collision
}