avoid direct mutation of Item->count field, use Item->pop() instead

I think this change was already applied on the master branch, but I don't remember for sure.
This commit is contained in:
Dylan K. Taylor
2020-02-23 17:37:25 +00:00
parent 50fcdd6e7e
commit 2d7f37ac47
7 changed files with 7 additions and 7 deletions

View File

@ -99,7 +99,7 @@ class Grass extends Solid{
public function onActivate(Item $item, Player $player = null) : bool{
if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){
$item->count--;
$item->pop();
TallGrassObject::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2);
return true;