Implemented frosted ice

This commit is contained in:
Dylan K. Taylor 2019-02-25 13:04:05 +00:00
parent 6124f93cb4
commit 2d51622b12
2 changed files with 116 additions and 0 deletions

View File

@ -136,6 +136,7 @@ class BlockFactory{
self::register(new Flower(new BID(Block::RED_FLOWER, Flower::TYPE_RED_TULIP), "Red Tulip"));
self::register(new Flower(new BID(Block::RED_FLOWER, Flower::TYPE_WHITE_TULIP), "White Tulip"));
self::register(new FlowerPot(new BID(Block::FLOWER_POT_BLOCK, 0, ItemIds::FLOWER_POT, \pocketmine\tile\FlowerPot::class), "Flower Pot"));
self::register(new FrostedIce(new BID(Block::FROSTED_ICE), "Frosted Ice"));
self::register(new Furnace(new BlockIdentifierFlattened(Block::FURNACE, Block::LIT_FURNACE, 0, null, \pocketmine\tile\Furnace::class), "Furnace"));
self::register(new Glass(new BID(Block::GLASS), "Glass"));
self::register(new GlassPane(new BID(Block::GLASS_PANE), "Glass Pane"));

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@ -0,0 +1,115 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataValidator;
use function max;
use function mt_rand;
class FrostedIce extends Ice{
/** @var int */
protected $age = 0;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataValidator::readBoundedInt("age", $stateMeta, 0, 3);
}
protected function writeStateToMeta() : int{
return $this->age;
}
public function getStateBitmask() : int{
return 0b11;
}
public function getHardness() : float{
return 2.5;
}
public function onNearbyBlockChange() : void{
if(!$this->checkAdjacentBlocks(2)){
$this->level->useBreakOn($this);
}else{
$this->level->scheduleDelayedBlockUpdate($this, mt_rand(20, 40));
}
}
public function onRandomTick() : void{
if((!$this->checkAdjacentBlocks(4) or mt_rand(0, 2) === 0) and
max( //TODO: move this to Level
$this->level->getHighestAdjacentBlockLight($this->x, $this->y, $this->z),
$this->level->getHighestAdjacentBlockSkyLight($this->x, $this->y, $this->z) - $this->level->getSkyLightReduction()
) >= 12 - $this->age){
if($this->tryMelt()){
foreach($this->getAllSides() as $block){
if($block instanceof FrostedIce){
$block->tryMelt();
}
}
}
}else{
$this->level->scheduleDelayedBlockUpdate($this, mt_rand(20, 40));
}
}
public function onScheduledUpdate() : void{
$this->onRandomTick();
}
private function checkAdjacentBlocks(int $requirement) : bool{
$found = 0;
for($x = -1; $x <= 1; ++$x){
for($z = -1; $z <= 1; ++$z){
if($x === 0 and $z === 0){
continue;
}
if(
$this->level->getBlockAt($this->x + $x, $this->y, $this->z + $z) instanceof FrostedIce and
++$found >= $requirement
){
return true;
}
}
}
return false;
}
/**
* Updates the age of the ice, destroying it if appropriate.
*
* @return bool Whether the ice was destroyed.
*/
private function tryMelt() : bool{
if($this->age >= 3){
$this->level->useBreakOn($this);
return true;
}
$this->age++;
$this->level->setBlock($this, $this);
$this->level->scheduleDelayedBlockUpdate($this, mt_rand(20, 40));
return false;
}
}