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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Standardise SNAKE_CASE for surrogate enums
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@ -49,7 +49,7 @@ class Bow extends Tool{
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public function onReleaseUsing(Player $player) : ItemUseResult{
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if($player->isSurvival() and !$player->getInventory()->contains(ItemFactory::get(Item::ARROW, 0, 1))){
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return ItemUseResult::fail();
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return ItemUseResult::FAIL();
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}
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$nbt = EntityFactory::createBaseNBT(
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@ -92,7 +92,7 @@ class Bow extends Tool{
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if($ev->isCancelled()){
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$entity->flagForDespawn();
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return ItemUseResult::fail();
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return ItemUseResult::FAIL();
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}
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$entity->setMotion($entity->getMotion()->multiply($ev->getForce()));
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@ -102,7 +102,7 @@ class Bow extends Tool{
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$projectileEv->call();
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if($projectileEv->isCancelled()){
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$ev->getProjectile()->flagForDespawn();
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return ItemUseResult::fail();
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return ItemUseResult::FAIL();
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}
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$ev->getProjectile()->spawnToAll();
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@ -118,6 +118,6 @@ class Bow extends Tool{
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$this->applyDamage(1);
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}
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return ItemUseResult::success();
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return ItemUseResult::SUCCESS();
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}
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}
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@ -58,12 +58,12 @@ class Bucket extends Item{
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}else{
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$player->getInventory()->addItem($ev->getItem());
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}
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return ItemUseResult::success();
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return ItemUseResult::SUCCESS();
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}
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return ItemUseResult::fail();
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return ItemUseResult::FAIL();
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}
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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}
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@ -44,10 +44,10 @@ class FlintSteel extends Tool{
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$this->applyDamage(1);
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return ItemUseResult::success();
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return ItemUseResult::SUCCESS();
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}
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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public function getMaxDurability() : int{
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@ -738,7 +738,7 @@ class Item implements ItemIds, \JsonSerializable{
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* @return ItemUseResult
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*/
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public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : ItemUseResult{
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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/**
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@ -751,7 +751,7 @@ class Item implements ItemIds, \JsonSerializable{
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* @return ItemUseResult
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*/
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public function onClickAir(Player $player, Vector3 $directionVector) : ItemUseResult{
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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/**
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@ -763,7 +763,7 @@ class Item implements ItemIds, \JsonSerializable{
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* @return ItemUseResult
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*/
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public function onReleaseUsing(Player $player) : ItemUseResult{
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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/**
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@ -36,7 +36,7 @@ final class ItemUseResult{
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*
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* @return ItemUseResult
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*/
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public static function none() : ItemUseResult{
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public static function NONE() : ItemUseResult{
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return self::$NONE ?? (self::$NONE = new self());
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}
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@ -46,7 +46,7 @@ final class ItemUseResult{
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*
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* @return ItemUseResult
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*/
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public static function fail() : ItemUseResult{
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public static function FAIL() : ItemUseResult{
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return self::$FAILED ?? (self::$FAILED = new self());
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}
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@ -55,7 +55,7 @@ final class ItemUseResult{
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*
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* @return ItemUseResult
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*/
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public static function success() : ItemUseResult{
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public static function SUCCESS() : ItemUseResult{
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return self::$SUCCEEDED ?? (self::$SUCCEEDED = new self());
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}
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@ -54,7 +54,7 @@ class LiquidBucket extends Item{
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public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : ItemUseResult{
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if(!$blockReplace->canBeReplaced()){
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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//TODO: move this to generic placement logic
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@ -69,12 +69,12 @@ class LiquidBucket extends Item{
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if($player->isSurvival()){
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$player->getInventory()->setItemInHand($ev->getItem());
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}
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return ItemUseResult::success();
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return ItemUseResult::SUCCESS();
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}
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return ItemUseResult::fail();
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return ItemUseResult::FAIL();
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}
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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}
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@ -40,7 +40,7 @@ class PaintingItem extends Item{
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public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : ItemUseResult{
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if(Facing::axis($face) === Facing::AXIS_Y){
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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$motives = [];
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@ -68,7 +68,7 @@ class PaintingItem extends Item{
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}
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if(empty($motives)){ //No space available
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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/** @var PaintingMotive $motive */
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@ -83,7 +83,7 @@ class PaintingItem extends Item{
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$direction = $directions[$face] ?? -1;
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if($direction === -1){
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return ItemUseResult::none();
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return ItemUseResult::NONE();
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}
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$nbt = EntityFactory::createBaseNBT($blockReplace, null, $direction * 90, 0);
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@ -99,6 +99,6 @@ class PaintingItem extends Item{
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$entity->spawnToAll();
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$player->getLevel()->broadcastLevelEvent($blockReplace->add(0.5, 0.5, 0.5), LevelEventPacket::EVENT_SOUND_ITEMFRAME_PLACE); //item frame and painting have the same sound
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return ItemUseResult::success();
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return ItemUseResult::SUCCESS();
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}
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}
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@ -68,7 +68,7 @@ abstract class ProjectileItem extends Item{
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$projectileEv->call();
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if($projectileEv->isCancelled()){
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$projectile->flagForDespawn();
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return ItemUseResult::fail();
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return ItemUseResult::FAIL();
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}
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$projectile->spawnToAll();
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@ -77,6 +77,6 @@ abstract class ProjectileItem extends Item{
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$this->pop();
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return ItemUseResult::success();
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return ItemUseResult::SUCCESS();
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}
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}
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@ -61,6 +61,6 @@ class SpawnEgg extends Item{
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$this->pop();
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$entity->spawnToAll();
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//TODO: what if the entity was marked for deletion?
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return ItemUseResult::success();
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return ItemUseResult::SUCCESS();
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}
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}
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