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Fixed missing handling for some ContainerUIIds
SMITHING_TABLE_TEMPLATE is new in 1.20 HORSE_EQUIP was always present, but somehow got overlooked when building up that big ugly switch table
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@ -70,6 +70,7 @@ final class ItemStackContainerIdTranslator{
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ContainerUIIds::MATERIAL_REDUCER_OUTPUT,
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ContainerUIIds::SMITHING_TABLE_INPUT,
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ContainerUIIds::SMITHING_TABLE_MATERIAL,
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ContainerUIIds::SMITHING_TABLE_TEMPLATE,
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ContainerUIIds::STONECUTTER_INPUT,
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ContainerUIIds::TRADE2_INGREDIENT1,
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ContainerUIIds::TRADE2_INGREDIENT2,
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@ -84,6 +85,7 @@ final class ItemStackContainerIdTranslator{
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ContainerUIIds::FURNACE_FUEL,
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ContainerUIIds::FURNACE_INGREDIENT,
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ContainerUIIds::FURNACE_RESULT,
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ContainerUIIds::HORSE_EQUIP,
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ContainerUIIds::LEVEL_ENTITY, //chest
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ContainerUIIds::SHULKER_BOX,
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ContainerUIIds::SMOKER_INGREDIENT => [$currentWindowId, $slotId],
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