Fixed a crash when saving chunks

This commit is contained in:
Shoghi Cervantes 2015-04-15 15:54:27 +02:00
parent 5ca4f5416c
commit 298b973604

View File

@ -2159,18 +2159,19 @@ class Level implements ChunkManager, Metadatable{
} }
try{ try{
$entities = 0; if($chunk !== null and $this->getAutoSave()){
foreach($chunk->getEntities() as $e){ $entities = 0;
if($e instanceof Player){ foreach($chunk->getEntities() as $e){
continue; if($e instanceof Player){
continue;
}
++$entities;
} }
++$entities;
}
$save = ($chunk->hasChanged() or count($chunk->getTiles()) > 0 or $entities > 0); if($chunk->hasChanged() or count($chunk->getTiles()) > 0 or $entities > 0){
if($chunk !== null and $this->getAutoSave() and $save){ $this->provider->setChunk($x, $z, $chunk);
$this->provider->setChunk($x, $z, $chunk); $this->provider->saveChunk($x, $z);
$this->provider->saveChunk($x, $z); }
} }
$this->provider->unloadChunk($x, $z, $safe); $this->provider->unloadChunk($x, $z, $safe);
}catch(\Exception $e){ }catch(\Exception $e){