Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream

This commit is contained in:
Dylan K. Taylor
2017-03-08 19:34:12 +00:00
parent 3a044f0154
commit 295d9bc80b
36 changed files with 177 additions and 110 deletions

View File

@ -33,7 +33,7 @@ class MobArmorEquipmentPacket extends DataPacket{
public $slots = [];
public function decode(){
$this->eid = $this->getEntityId();
$this->eid = $this->getEntityRuntimeId();
$this->slots[0] = $this->getSlot();
$this->slots[1] = $this->getSlot();
$this->slots[2] = $this->getSlot();
@ -42,7 +42,7 @@ class MobArmorEquipmentPacket extends DataPacket{
public function encode(){
$this->reset();
$this->putEntityId($this->eid);
$this->putEntityRuntimeId($this->eid);
$this->putSlot($this->slots[0]);
$this->putSlot($this->slots[1]);
$this->putSlot($this->slots[2]);