Eliminate repeated calls to Position->getWorld()

as well as improving readability, it also improves performance in some areas.
This commit is contained in:
Dylan K. Taylor
2022-07-20 20:44:05 +01:00
parent 24e72ec109
commit 2940547026
39 changed files with 185 additions and 134 deletions

View File

@ -111,11 +111,12 @@ class SnowLayer extends Flowable implements Fallable{
}
public function onRandomTick() : void{
if($this->position->getWorld()->getBlockLightAt($this->position->x, $this->position->y, $this->position->z) >= 12){
$world = $this->position->getWorld();
if($world->getBlockLightAt($this->position->x, $this->position->y, $this->position->z) >= 12){
$ev = new BlockMeltEvent($this, VanillaBlocks::AIR());
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
$world->setBlock($this->position, $ev->getNewState());
}
}
}