Eliminate repeated calls to Position->getWorld()

as well as improving readability, it also improves performance in some areas.
This commit is contained in:
Dylan K. Taylor
2022-07-20 20:44:05 +01:00
parent 24e72ec109
commit 2940547026
39 changed files with 185 additions and 134 deletions

View File

@ -78,16 +78,17 @@ class Farmland extends Transparent{
}
public function onRandomTick() : void{
$world = $this->position->getWorld();
if(!$this->canHydrate()){
if($this->wetness > 0){
$this->wetness--;
$this->position->getWorld()->setBlock($this->position, $this, false);
$world->setBlock($this->position, $this, false);
}else{
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::DIRT());
$world->setBlock($this->position, VanillaBlocks::DIRT());
}
}elseif($this->wetness < self::MAX_WETNESS){
$this->wetness = self::MAX_WETNESS;
$this->position->getWorld()->setBlock($this->position, $this, false);
$world->setBlock($this->position, $this, false);
}
}