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Fixed eating
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52e8781d36
commit
28967ca495
@ -76,6 +76,7 @@ use pocketmine\inventory\PlayerInventory;
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use pocketmine\inventory\ShapedRecipe;
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use pocketmine\inventory\ShapelessRecipe;
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use pocketmine\inventory\SimpleTransactionGroup;
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use pocketmine\item\Food;
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use pocketmine\item\Item;
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use pocketmine\level\ChunkLoader;
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use pocketmine\level\format\FullChunk;
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@ -2433,65 +2434,19 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
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$this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false); //TODO: check if this should be true
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switch($packet->event){
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case 9: //Eating
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$items = [ //TODO: change to hunger; add RabbitStew and RawRabbit and RottenFlesh
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Item::APPLE => 4,
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Item::MUSHROOM_STEW => 10,
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Item::BEETROOT_SOUP => 10,
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Item::BREAD => 5,
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Item::RAW_PORKCHOP => 3,
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Item::COOKED_PORKCHOP => 8,
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Item::RAW_BEEF => 3,
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Item::STEAK => 8,
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Item::COOKED_CHICKEN => 6,
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Item::RAW_CHICKEN => 2,
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Item::MELON_SLICE => 2,
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Item::GOLDEN_APPLE => 10,
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Item::PUMPKIN_PIE => 8,
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Item::CARROT => 4,
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Item::POTATO => 1,
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Item::BAKED_POTATO => 6,
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Item::COOKIE => 2,
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Item::COOKED_FISH => [
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0 => 5,
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1 => 6
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],
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Item::RAW_FISH => [
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0 => 2,
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1 => 2,
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2 => 1,
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3 => 1
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],
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];
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case EntityEventPacket::USE_ITEM: //Eating
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$slot = $this->inventory->getItemInHand();
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if($this->getHealth() < $this->getMaxHealth() and isset($items[$slot->getId()])){
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$this->server->getPluginManager()->callEvent($ev = new PlayerItemConsumeEvent($this, $slot));
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if($ev->isCancelled()){
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if($slot instanceof Food){
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$ev = new PlayerItemConsumeEvent($this, $slot);
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if($this->getFood() >= $this->getMaxFood()){
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$ev->setCancelled();
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}
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$this->server->getPluginManager()->callEvent($ev);
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if(!$ev->isCancelled()){
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$slot->onEat($this);
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}else{
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$this->inventory->sendContents($this);
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break;
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}
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$pk = new EntityEventPacket();
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$pk->eid = $this->getId();
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$pk->event = EntityEventPacket::USE_ITEM;
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$this->dataPacket($pk);
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Server::broadcastPacket($this->getViewers(), $pk);
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$amount = $items[$slot->getId()];
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if(is_array($amount)){
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$amount = isset($amount[$slot->getDamage()]) ? $amount[$slot->getDamage()] : 0;
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}
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$ev = new EntityRegainHealthEvent($this, $amount, EntityRegainHealthEvent::CAUSE_EATING);
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$this->heal($ev->getAmount(), $ev);
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--$slot->count;
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$this->inventory->setItemInHand($slot);
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if($slot->getId() === Item::MUSHROOM_STEW or $slot->getId() === Item::BEETROOT_SOUP){
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$this->inventory->addItem(Item::get(Item::BOWL, 0, 1));
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}elseif($slot->getId() === Item::RAW_FISH and $slot->getDamage() === 3){ //Pufferfish
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//$this->addEffect(Effect::getEffect(Effect::HUNGER)->setAmplifier(2)->setDuration(15 * 20));
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$this->addEffect(Effect::getEffect(Effect::NAUSEA)->setAmplifier(1)->setDuration(15 * 20));
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$this->addEffect(Effect::getEffect(Effect::POISON)->setAmplifier(3)->setDuration(60 * 20));
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}
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}
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break;
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@ -94,7 +94,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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}
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public function getFood() : float{
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return (float) $this->attributeMap->getAttribute(Attribute::HUNGER)->getValue();
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return $this->attributeMap->getAttribute(Attribute::HUNGER)->getValue();
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}
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/**
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@ -120,6 +120,10 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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}
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}
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public function getMaxFood() : float{
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return $this->attributeMap->getAttribute(Attribute::HUNGER)->getMaxValue();
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}
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public function addFood(float $amount){
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$attr = $this->attributeMap->getAttribute(Attribute::HUNGER);
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$amount = max(min($amount, $attr->getMaxValue()), $attr->getMinValue());
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@ -162,12 +166,6 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
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/**
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* Increases a human's exhaustion level.
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* TODO walk per meter: 0.01
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* TODO sneak per meter: 0.005
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* TODO swim per meter: 0.015
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* TODO sprint per meter: 0.1
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* TODO jump: 0.2
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* TODO regen per halfheart | food >= 18: 4.0
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*
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* @param float $amount
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*/
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@ -30,7 +30,7 @@ class CookedFish extends Fish{
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return $this->meta === self::FISH_SALMON ? 6 : 5;
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}
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public function getSaturationRestore() : int{
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public function getSaturationRestore() : float{
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return $this->meta === self::FISH_SALMON ? 9.6 : 6;
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}
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}
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@ -67,7 +67,7 @@ class Fish extends Food{
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return 0;
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}
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public function getAdditionEffects(){
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public function getAdditionEffects() : array{
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return $this->meta === self::FISH_PUFFERFISH ? [
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Effect::getEffect(Effect::HUNGER)->setDuration(300)->setAmplifier(2),
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Effect::getEffect(Effect::NAUSEA)->setDuration(300)->setAmplifier(1),
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@ -22,7 +22,10 @@
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namespace pocketmine\item;
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use pocketmine\entity\Effect;
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use pocketmine\entity\Human;
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use pocketmine\network\protocol\EntityEventPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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abstract class Food extends Item{
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public abstract function getFoodRestore() : int;
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@ -33,8 +36,9 @@ abstract class Food extends Item{
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if($this->getCount() === 1){
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return Item::get(0);
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}else{
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$this->count--;
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return $this;
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$new = clone $this;
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$new->count--;
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return $new;
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}
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}
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@ -45,6 +49,20 @@ abstract class Food extends Item{
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return [];
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}
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public function onEat(Player $player){
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public function onEat(Human $human){
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$pk = new EntityEventPacket();
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$pk->eid = $human->getId();
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$pk->event = EntityEventPacket::USE_ITEM;
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if($human instanceof Player){
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$human->dataPacket($pk);
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}
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Server::broadcastPacket($human->getViewers(), $pk);
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$human->addSaturation($this->getSaturationRestore());
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$human->addFood($this->getFoodRestore());
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foreach($this->getAdditionEffects() as $effect){
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$human->addEffect($effect);
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}
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$human->getInventory()->setItemInHand($this->getResidue());
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}
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}
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