mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-28 06:09:57 +00:00
Merge branch 'mcpe-0.11' of bitbucket.org:pocketmine/pocketmine-mp into mcpe-0.11
This commit is contained in:
commit
284958a21e
@ -1246,7 +1246,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->lastUpdate = $currentTick;
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if($this->spawned){
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if($this->spawned){
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$this->processMovement($currentTick);
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$this->entityBaseTick(1);
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@ -1749,7 +1749,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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}
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$target = $this->level->getBlock($blockVector);
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$ev = new PlayerInteractEvent($this, $item, $target, $packet->face);
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$ev = new PlayerInteractEvent($this, $item, $target, $packet->face, PlayerInteractEvent::RIGHT_CLICK_AIR);
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$this->server->getPluginManager()->callEvent($ev);
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@ -1807,6 +1807,11 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$packet->eid = $this->id;
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switch($packet->action){
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case 0: //Start break
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$target = $this->level->getBlock(new Vector3($packet->x, $packet->y, $packet->z));
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$ev = new PlayerInteractEvent($this, $this->inventory->getItemInHand(), $target, $packet->face, $target->getId() === 0 ? PlayerInteractEvent::LEFT_CLICK_AIR : PlayerInteractEvent::LEFT_CLICK_BLOCK);
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$this->lastBreak = microtime(true);
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break;
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case 5: //Shot arrow
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if($this->inventory->getItemInHand()->getId() === Item::BOW){
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$bow = $this->inventory->getItemInHand();
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@ -32,6 +32,12 @@ use pocketmine\Player;
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class PlayerInteractEvent extends PlayerEvent implements Cancellable{
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public static $handlerList = null;
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const LEFT_CLICK_BLOCK = 0;
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const RIGHT_CLICK_BLOCK = 1;
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const LEFT_CLICK_AIR = 2;
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const RIGHT_CLICK_AIR = 3;
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const PHYSICAL = 4;
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/**
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* @var \pocketmine\block\Block;
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*/
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@ -42,12 +48,19 @@ class PlayerInteractEvent extends PlayerEvent implements Cancellable{
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/** @var \pocketmine\item\Item */
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protected $item;
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protected $action;
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public function __construct(Player $player, Item $item, Block $block, $face){
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public function __construct(Player $player, Item $item, Block $block, $face, $action = PlayerInteractEvent::RIGHT_CLICK){
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$this->blockTouched = $block;
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$this->player = $player;
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$this->item = $item;
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$this->blockFace = (int) $face;
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$this->action = (int) $action;
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}
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public function getAction(){
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return $this->action;
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}
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public function getItem(){
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@ -61,4 +74,4 @@ class PlayerInteractEvent extends PlayerEvent implements Cancellable{
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public function getFace(){
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return $this->blockFace;
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}
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}
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}
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@ -146,9 +146,7 @@ class PlayerInventory extends BaseInventory{
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foreach($target as $player){
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if($player === $this->getHolder()){
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//TODO: Check if Mojang enabled sending a single slot this
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//$this->sendSlot($this->getHeldItemSlot());
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$this->sendContents($player);
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$this->sendSlot($this->getHeldItemSlot());
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}else{
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$player->dataPacket($pk);
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}
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@ -393,9 +391,6 @@ class PlayerInventory extends BaseInventory{
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foreach($target as $player){
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if($player === $this->getHolder()){
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/** @var Player $player */
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//$pk2 = clone $pk;
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//$pk2->eid = 0;
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$pk2 = new ContainerSetSlotPacket();
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$pk2->windowid = 0x78; //Armor window id constant
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$pk2->slot = $index;
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@ -454,7 +449,8 @@ class PlayerInventory extends BaseInventory{
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foreach($target as $player){
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if($player === $this->getHolder()){
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/** @var Player $player */
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$this->sendContents($player); //#blamemojang
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$pk->windowid = 0;
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$player->dataPacket(clone $pk);
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}else{
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if(($id = $player->getWindowId($this)) === -1){
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$this->close($player);
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@ -473,4 +469,4 @@ class PlayerInventory extends BaseInventory{
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return parent::getHolder();
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}
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}
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}
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@ -95,6 +95,8 @@ use pocketmine\utils\LevelException;
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use pocketmine\utils\MainLogger;
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use pocketmine\utils\ReversePriorityQueue;
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use pocketmine\utils\TextFormat;
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use pocketmine\level\particle\Particle;
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use pocketmine\level\particle\DestroyBlockParticle;
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#include <rules/Level.h>
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@ -355,6 +357,13 @@ class Level implements ChunkManager, Metadatable{
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$this->blockCache = [];
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$this->temporalPosition = null;
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}
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public function addParticle(Particle $particle){
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$pk = $particle->encode();
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if($pk !== null){
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Server::broadcastPacket($this->getUsingChunk($particle->x >> 4, $particle->z >> 4), $pk);
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}
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}
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/**
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* @return bool
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@ -1243,7 +1252,7 @@ class Level implements ChunkManager, Metadatable{
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return false;
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}
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$player->lastBreak = microtime(true);
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$player->lastBreak = PHP_INT_MAX;
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}elseif($item instanceof Item and !$target->isBreakable($item)){
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return false;
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}
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@ -1259,7 +1268,11 @@ class Level implements ChunkManager, Metadatable{
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}
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}
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$drops = $target->getDrops($item); //Fixes tile entities being deleted before getting drops
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$this->addParticle(new DestroyBlockParticle($target, $target));
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$target->onBreak($item);
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$tile = $this->getTile($target);
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if($tile instanceof Tile){
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if($tile instanceof InventoryHolder){
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@ -1319,7 +1332,7 @@ class Level implements ChunkManager, Metadatable{
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}
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if($player instanceof Player){
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$ev = new PlayerInteractEvent($player, $item, $target, $face);
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$ev = new PlayerInteractEvent($player, $item, $target, $face, $target->getId() === 0 ? PlayerInteractEvent::RIGHT_CLICK_AIR : PlayerInteractEvent::RIGHT_CLICK_BLOCK);
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if(!$player->isOp() and ($distance = $this->server->getSpawnRadius()) > -1){
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$t = new Vector2($target->x, $target->z);
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$s = new Vector2($this->getSpawnLocation()->x, $this->getSpawnLocation()->z);
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@ -189,8 +189,8 @@ class RegionLoader{
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$sectors = (int) ceil(($length + 4) / 4096);
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$index = self::getChunkOffset($x, $z);
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if($this->locationTable[$index][1] < $sectors){
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$this->locationTable[$index][0] = $this->lastSector + 1;
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$this->lastSector += $sectors; //The GC will clean this shift "later"
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$this->locationTable[$index][0] = $this->lastSector;
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}
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$this->locationTable[$index][1] = $sectors;
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$this->locationTable[$index][2] = time();
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@ -247,7 +247,8 @@ class RegionLoader{
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$chunk = Binary::writeInt(strlen($chunk)) . $chunk;
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$sectors = (int) ceil(strlen($chunk) / 4096);
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if($sectors > $this->locationTable[$i][1]){
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$this->locationTable[$i][0] = $this->lastSector += $sectors;
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$this->locationTable[$i][0] = $this->lastSector + 1;
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$this->lastSector += $sectors;
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}
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fseek($this->filePointer, $this->locationTable[$i][0] << 12);
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fwrite($this->filePointer, str_pad($chunk, $sectors << 12, "\x00", STR_PAD_RIGHT));
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@ -358,4 +359,4 @@ class RegionLoader{
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return $this->z;
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}
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}
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}
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47
src/pocketmine/level/particle/DestroyBlockParticle.php
Normal file
47
src/pocketmine/level/particle/DestroyBlockParticle.php
Normal file
@ -0,0 +1,47 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\particle;
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use pocketmine\network\protocol\LevelEventPacket;
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use pocketmine\block\Block;
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use pocketmine\math\Vector3;
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class DestroyBlockParticle extends Particle{
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protected $data;
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public function __construct(Vector3 $pos, Block $b){
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parent::__construct($pos->x, $pos->y, $pos->z);
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$this->data = $b->getId() + ($b->getDamage() << 12);
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}
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public function encode(){
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$pk = new LevelEventPacket;
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$pk->evid = 2001;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->data = $this->data;
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return $pk;
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}
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}
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42
src/pocketmine/level/particle/ExplodeParticle.php
Normal file
42
src/pocketmine/level/particle/ExplodeParticle.php
Normal file
@ -0,0 +1,42 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\particle;
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use pocketmine\network\protocol\ExplodePacket;
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use pocketmine\math\Vector3;
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class ExplodeParticle extends Particle{
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public function __construct(Vector3 $pos){
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parent::__construct($pos->x, $pos->y, $pos->z);
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}
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public function encode(){
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$pk = new ExplodePacket;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->radius = 0;
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return $pk;
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}
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}
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48
src/pocketmine/level/particle/MobSpawnParticle.php
Normal file
48
src/pocketmine/level/particle/MobSpawnParticle.php
Normal file
@ -0,0 +1,48 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\particle;
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use pocketmine\network\protocol\LevelEventPacket;
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use pocketmine\math\Vector3;
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class MobSpawnParticle extends Particle{
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protected $width;
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protected $height;
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public function __construct(Vector3 $pos, $width = 0, $height = 0){
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parent::__construct($pos->x, $pos->y, $pos->z);
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$this->width = $width;
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$this->height = $height;
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}
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public function encode(){
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$pk = new LevelEventPacket;
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$pk->evid = 2004;
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->data = ($this->width & 0xff) + (($this->height & 0xff) << 8);
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return $pk;
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}
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}
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34
src/pocketmine/level/particle/Particle.php
Normal file
34
src/pocketmine/level/particle/Particle.php
Normal file
@ -0,0 +1,34 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
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||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
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*
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||||
*
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||||
*/
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namespace pocketmine\level\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\protocol\DataPacket;
|
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abstract class Particle extends Vector3{
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|
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/**
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||||
* @return DataPacket
|
||||
*/
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||||
abstract public function encode();
|
||||
|
||||
}
|
@ -65,7 +65,7 @@ interface Info{
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const LEVEL_EVENT_PACKET = 0x96;
|
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const TILE_EVENT_PACKET = 0x97;
|
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const ENTITY_EVENT_PACKET = 0x98;
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//const MOB_EFFECT_paCKET = 0x99;
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//const MOB_EFFECT_PACKET = 0x99;
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|
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const PLAYER_EQUIPMENT_PACKET = 0x9a;
|
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const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9b;
|
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|
@ -46,9 +46,9 @@ class LevelEventPacket extends DataPacket{
|
||||
$this->reset();
|
||||
$this->putShort($this->evid);
|
||||
$this->putInt($this->x);
|
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$this->putShort($this->y);
|
||||
$this->putByte($this->y);
|
||||
$this->putInt($this->z);
|
||||
$this->putInt($this->data);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
Loading…
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Reference in New Issue
Block a user