Fixed spawning of Tile entities via chunk packets

This commit is contained in:
Shoghi Cervantes
2014-06-22 18:05:42 +02:00
parent 0d5eb149ab
commit 279a438ae6
33 changed files with 58 additions and 87 deletions

View File

@ -29,10 +29,10 @@ use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Short;
use pocketmine\Network;
use pocketmine\network\protocol\AddPlayerPacket;
use pocketmine\network\protocol\RemovePlayerPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\Network;
use pocketmine\Player;
use pocketmine\utils\TextFormat;