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https://github.com/pmmp/PocketMine-MP.git
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Fixed spawning of Tile entities via chunk packets
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@@ -32,7 +32,6 @@ use pocketmine\event\entity\EntityMoveEvent;
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use pocketmine\event\entity\EntitySpawnEvent;
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use pocketmine\event\entity\EntityTeleportEvent;
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use pocketmine\level\format\Chunk;
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use pocketmine\level\Level;
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use pocketmine\level\Position;
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use pocketmine\math\AxisAlignedBB;
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@@ -43,13 +42,13 @@ use pocketmine\nbt\tag\Byte;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\nbt\tag\Float;
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use pocketmine\nbt\tag\Short;
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use pocketmine\Network;
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use pocketmine\network\protocol\MoveEntityPacket_PosRot;
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use pocketmine\network\protocol\MovePlayerPacket;
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use pocketmine\network\protocol\RemoveEntityPacket;
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use pocketmine\network\protocol\SetEntityMotionPacket;
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use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\network\protocol\UnloadChunkPacket;
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use pocketmine\Network;
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use pocketmine\Player;
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use pocketmine\plugin\Plugin;
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use pocketmine\Server;
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