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Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
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@ -47,7 +47,7 @@ class UseItemPacket extends DataPacket{
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/** @var Item */
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public $item;
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public function decode(){
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public function decodePayload(){
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$this->getBlockPosition($this->x, $this->y, $this->z);
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$this->blockId = $this->getUnsignedVarInt();
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$this->face = $this->getVarInt();
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@ -57,8 +57,7 @@ class UseItemPacket extends DataPacket{
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$this->item = $this->getSlot();
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}
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public function encode(){
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$this->reset();
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public function encodePayload(){
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$this->putUnsignedVarInt($this->blockId);
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$this->putUnsignedVarInt($this->face);
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$this->putVector3f($this->fx, $this->fy, $this->fz);
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