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https://github.com/pmmp/PocketMine-MP.git
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Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
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@ -47,7 +47,7 @@ class UpdateBlockPacket extends DataPacket{
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public $blockData;
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public $flags;
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public function decode(){
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public function decodePayload(){
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$this->getBlockPosition($this->x, $this->y, $this->z);
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$this->blockId = $this->getUnsignedVarInt();
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$aux = $this->getUnsignedVarInt();
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@ -55,8 +55,7 @@ class UpdateBlockPacket extends DataPacket{
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$this->flags = $aux >> 4;
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}
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public function encode(){
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$this->reset();
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public function encodePayload(){
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$this->putBlockPosition($this->x, $this->y, $this->z);
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$this->putUnsignedVarInt($this->blockId);
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$this->putUnsignedVarInt(($this->flags << 4) | $this->blockData);
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