Solved packet encode/decode boilerplate code issue

Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
This commit is contained in:
Dylan K. Taylor
2017-07-07 13:59:09 +01:00
parent 1a5e3b2ad0
commit 2726f2a011
88 changed files with 195 additions and 262 deletions

View File

@ -36,7 +36,7 @@ class MobArmorEquipmentPacket extends DataPacket{
/** @var Item[] */
public $slots = [];
public function decode(){
public function decodePayload(){
$this->entityRuntimeId = $this->getEntityRuntimeId();
$this->slots[0] = $this->getSlot();
$this->slots[1] = $this->getSlot();
@ -44,8 +44,7 @@ class MobArmorEquipmentPacket extends DataPacket{
$this->slots[3] = $this->getSlot();
}
public function encode(){
$this->reset();
public function encodePayload(){
$this->putEntityRuntimeId($this->entityRuntimeId);
$this->putSlot($this->slots[0]);
$this->putSlot($this->slots[1]);