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Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
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@ -32,12 +32,11 @@ class GameRulesChangedPacket extends DataPacket{
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public $gameRules = [];
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public function decode(){
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public function decodePayload(){
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$this->gameRules = $this->getGameRules();
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}
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public function encode(){
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$this->reset();
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public function encodePayload(){
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$this->putGameRules($this->gameRules);
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}
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