mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 18:32:55 +00:00
Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
This commit is contained in:
@ -37,14 +37,13 @@ class BlockEventPacket extends DataPacket{
|
||||
public $case1;
|
||||
public $case2;
|
||||
|
||||
public function decode(){
|
||||
public function decodePayload(){
|
||||
$this->getBlockPosition($this->x, $this->y, $this->z);
|
||||
$this->case1 = $this->getVarInt();
|
||||
$this->case2 = $this->getVarInt();
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
public function encodePayload(){
|
||||
$this->putBlockPosition($this->x, $this->y, $this->z);
|
||||
$this->putVarInt($this->case1);
|
||||
$this->putVarInt($this->case2);
|
||||
|
Reference in New Issue
Block a user