mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 17:59:48 +00:00
Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
This commit is contained in:
@ -33,13 +33,12 @@ class AvailableCommandsPacket extends DataPacket{
|
||||
public $commands; //JSON-encoded command data
|
||||
public $unknown = "";
|
||||
|
||||
public function decode(){
|
||||
public function decodePayload(){
|
||||
$this->commands = $this->getString();
|
||||
$this->unknown = $this->getString();
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
public function encodePayload(){
|
||||
$this->putString($this->commands);
|
||||
$this->putString($this->unknown);
|
||||
}
|
||||
|
Reference in New Issue
Block a user