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Added CraftingGrid and BigCraftingGrid, WIP stuff for crafting
moving whole stacks in & out of the crafting grid works now, splitting stacks is fucked up because the transaction system can't handle the same slot changing multiple times in one transaction
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53
src/pocketmine/inventory/CraftingGrid.php
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53
src/pocketmine/inventory/CraftingGrid.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\inventory;
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use pocketmine\Player;
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class CraftingGrid extends BaseInventory{
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public function __construct(Player $holder){
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parent::__construct($holder);
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}
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public function getDefaultSize() : int{
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return 4;
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}
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public function setSize(int $size){
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throw new \BadMethodCallException("Cannot change the size of a crafting grid");
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}
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public function getName() : string{
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return "Crafting";
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}
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public function sendSlot(int $index, $target){
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//we can't send a slot of a client-sided inventory window
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}
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public function sendContents($target){
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//we can't send the contents of a client-sided inventory window
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}
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}
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