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Address several LevelDB related crashdumps in the crash archive
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@ -180,6 +180,10 @@ abstract class Tile extends Position{
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$this->level->updateTiles[$this->id] = $this;
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}
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public function isClosed() : bool{
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return $this->closed;
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}
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public function __destruct(){
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$this->close();
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}
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