mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-05 17:36:12 +00:00
Cleaned up tile NBT handling, use new CompoundTag API methods
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@ -32,14 +32,16 @@ use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\Player;
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class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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use NameableTrait;
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const TAG_PAIRX = "pairx";
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const TAG_PAIRZ = "pairz";
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const TAG_PAIR_LEAD = "pairlead";
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/** @var ChestInventory */
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protected $inventory;
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/** @var DoubleChestInventory */
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@ -49,8 +51,8 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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parent::__construct($level, $nbt);
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$this->inventory = new ChestInventory($this);
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if(!isset($this->namedtag->Items) or !($this->namedtag->Items instanceof ListTag)){
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$this->namedtag->Items = new ListTag("Items", [], NBT::TAG_Compound);
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if(!($this->namedtag->getTag("Items") instanceof ListTag)){
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$this->namedtag->setTag(new ListTag("Items", [], NBT::TAG_Compound));
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}
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for($i = 0; $i < $this->getSize(); ++$i){
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@ -75,7 +77,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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}
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public function saveNBT() : void{
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$this->namedtag->Items->setValue([]);
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$this->namedtag->setTag(new ListTag("Items", [], NBT::TAG_Compound));
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for($index = 0; $index < $this->getSize(); ++$index){
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$this->setItem($index, $this->inventory->getItem($index));
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}
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@ -94,8 +96,11 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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* @return int
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*/
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protected function getSlotIndex(int $index) : int{
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foreach($this->namedtag->Items as $i => $slot){
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if($slot->Slot->getValue() === $index){
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$items = $this->namedtag->getListTag("Items");
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assert($items instanceof ListTag);
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foreach($items as $i => $slot){
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/** @var CompoundTag $slot */
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if($slot->getByte("Slot") === $index){
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return (int) $i;
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}
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}
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@ -115,7 +120,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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if($i < 0){
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return ItemFactory::get(Item::AIR, 0, 0);
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}else{
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return Item::nbtDeserialize($this->namedtag->Items[$i]);
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return Item::nbtDeserialize($this->namedtag->getListTag("Items")[$i]);
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}
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}
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@ -130,20 +135,25 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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$d = $item->nbtSerialize($index);
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$items = $this->namedtag->getListTag("Items");
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assert($items instanceof ListTag);
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if($item->isNull()){
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if($i >= 0){
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unset($this->namedtag->Items[$i]);
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unset($items[$i]);
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}
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}elseif($i < 0){
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for($i = 0; $i <= $this->getSize(); ++$i){
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if(!isset($this->namedtag->Items[$i])){
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if(!isset($items[$i])){
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break;
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}
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}
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$this->namedtag->Items[$i] = $d;
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$items[$i] = $d;
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}else{
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$this->namedtag->Items[$i] = $d;
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$items[$i] = $d;
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}
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$this->namedtag->setTag($items);
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}
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/**
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@ -164,7 +174,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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}
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protected function checkPairing(){
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if($this->isPaired() and !$this->getLevel()->isChunkLoaded($this->namedtag->pairx->getValue() >> 4, $this->namedtag->pairz->getValue() >> 4)){
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if($this->isPaired() and !$this->getLevel()->isChunkLoaded($this->namedtag->getInt(self::TAG_PAIRX) >> 4, $this->namedtag->getInt(self::TAG_PAIRZ) >> 4)){
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//paired to a tile in an unloaded chunk
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$this->doubleInventory = null;
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@ -182,7 +192,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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}
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}else{
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$this->doubleInventory = null;
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unset($this->namedtag->pairx, $this->namedtag->pairz);
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$this->namedtag->removeTag(self::TAG_PAIRX, self::TAG_PAIRZ);
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}
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}
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@ -194,7 +204,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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}
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public function isPaired(){
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return isset($this->namedtag->pairx) and isset($this->namedtag->pairz);
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return $this->namedtag->hasTag(self::TAG_PAIRX) and $this->namedtag->hasTag(self::TAG_PAIRZ);
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}
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/**
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@ -202,7 +212,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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*/
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public function getPair() : ?Chest{
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if($this->isPaired()){
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$tile = $this->getLevel()->getTile(new Vector3($this->namedtag->pairx->getValue(), $this->y, $this->namedtag->pairz->getValue()));
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$tile = $this->getLevel()->getTile(new Vector3($this->namedtag->getInt(self::TAG_PAIRX), $this->y, $this->namedtag->getInt(self::TAG_PAIRZ)));
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if($tile instanceof Chest){
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return $tile;
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}
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@ -226,11 +236,11 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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}
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private function createPair(Chest $tile){
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$this->namedtag->pairx = new IntTag("pairx", $tile->x);
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$this->namedtag->pairz = new IntTag("pairz", $tile->z);
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$this->namedtag->setInt(self::TAG_PAIRX, $tile->x);
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$this->namedtag->setInt(self::TAG_PAIRZ, $tile->z);
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$tile->namedtag->pairx = new IntTag("pairx", $this->x);
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$tile->namedtag->pairz = new IntTag("pairz", $this->z);
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$tile->namedtag->setInt(self::TAG_PAIRX, $this->x);
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$tile->namedtag->setInt(self::TAG_PAIRZ, $this->z);
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}
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public function unpair(){
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@ -239,12 +249,12 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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}
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$tile = $this->getPair();
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unset($this->namedtag->pairx, $this->namedtag->pairz);
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$this->namedtag->removeTag(self::TAG_PAIRX, self::TAG_PAIRZ);
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$this->spawnToAll();
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if($tile instanceof Chest){
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unset($tile->namedtag->pairx, $tile->namedtag->pairz);
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$tile->namedtag->removeTag(self::TAG_PAIRX, self::TAG_PAIRZ);
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$tile->checkPairing();
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$tile->spawnToAll();
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}
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@ -255,20 +265,20 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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public function addAdditionalSpawnData(CompoundTag $nbt) : void{
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if($this->isPaired()){
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$nbt->pairx = $this->namedtag->pairx;
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$nbt->pairz = $this->namedtag->pairz;
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$nbt->setTag($this->namedtag->getTag(self::TAG_PAIRX));
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$nbt->setTag($this->namedtag->getTag(self::TAG_PAIRZ));
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}
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if($this->hasName()){
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$nbt->CustomName = $this->namedtag->CustomName;
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$nbt->setTag($this->namedtag->getTag("CustomName"));
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}
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}
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protected static function createAdditionalNBT(CompoundTag $nbt, Vector3 $pos, ?int $face = null, ?Item $item = null, ?Player $player = null) : void{
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$nbt->Items = new ListTag("Items", [], NBT::TAG_Compound);
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$nbt->setTag(new ListTag("Items", [], NBT::TAG_Compound));
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if($item !== null and $item->hasCustomName()){
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$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
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$nbt->setString("CustomName", $item->getCustomName());
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}
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}
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}
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