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Merge branch 'stable'
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@ -253,7 +253,7 @@ class InGamePacketHandler extends PacketHandler{
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)
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) or (
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$this->craftingTransaction !== null &&
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!$networkInventoryAction->oldItem->equals($networkInventoryAction->newItem) &&
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!$networkInventoryAction->oldItem->getItemStack()->equals($networkInventoryAction->newItem->getItemStack()) &&
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$networkInventoryAction->sourceType === NetworkInventoryAction::SOURCE_CONTAINER &&
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$networkInventoryAction->windowId === ContainerIds::UI &&
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$networkInventoryAction->inventorySlot === UIInventorySlotOffset::CREATED_ITEM_OUTPUT
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