Implemented Stonecutter (#4732)

This commit is contained in:
ipad54
2022-05-17 18:01:03 +03:00
committed by GitHub
parent 8b8560a701
commit 1e59679ec2
12 changed files with 182 additions and 8 deletions

62
src/block/Stonecutter.php Normal file
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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\StonecutterInventory;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class Stonecutter extends Transparent{
use FacesOppositePlacingPlayerTrait;
use HorizontalFacingTrait;
public function writeStateToMeta() : int{
return BlockDataSerializer::writeHorizontalFacing($this->facing);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readHorizontalFacing($stateMeta);
}
public function getStateBitmask() : int{
return 0b111;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$player->setCurrentWindow(new StonecutterInventory($this->position));
}
return true;
}
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 16)];
}
}