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https://github.com/pmmp/PocketMine-MP.git
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InGamePacketHandler: fixed transaction predictions not getting rolled back for failed use/release/interact transactions
this was caused by b5cfab497dc75ff884b5d91831d5a2f7a5016d99.
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parent
8bf85d4a18
commit
1cefe24414
@ -310,6 +310,8 @@ class InGamePacketHandler extends PacketHandler{
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public function handleInventoryTransaction(InventoryTransactionPacket $packet) : bool{
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public function handleInventoryTransaction(InventoryTransactionPacket $packet) : bool{
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$result = true;
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$result = true;
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$this->inventoryManager->addPredictedSlotChanges($packet->trData->getActions());
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if($packet->trData instanceof NormalTransactionData){
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if($packet->trData instanceof NormalTransactionData){
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$result = $this->handleNormalTransaction($packet->trData);
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$result = $this->handleNormalTransaction($packet->trData);
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}elseif($packet->trData instanceof MismatchTransactionData){
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}elseif($packet->trData instanceof MismatchTransactionData){
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@ -359,7 +361,6 @@ class InGamePacketHandler extends PacketHandler{
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return false;
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return false;
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}
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}
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}
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}
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$this->inventoryManager->addPredictedSlotChanges($data->getActions());
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if($isCraftingPart){
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if($isCraftingPart){
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if($this->craftingTransaction === null){
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if($this->craftingTransaction === null){
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