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Tile: Improved Nameable and NameableTrait to cut down code duplication
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@ -23,11 +23,6 @@ declare(strict_types=1);
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namespace pocketmine\tile;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\Player;
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class EnchantTable extends Spawnable implements Nameable{
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use NameableTrait;
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@ -37,16 +32,4 @@ class EnchantTable extends Spawnable implements Nameable{
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public function getDefaultName() : string{
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return "Enchanting Table";
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}
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public function addAdditionalSpawnData(CompoundTag $nbt) : void{
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if($this->hasName()){
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$nbt->setTag($this->namedtag->getTag("CustomName"));
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}
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}
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protected static function createAdditionalNBT(CompoundTag $nbt, Vector3 $pos, ?int $face = null, ?Item $item = null, ?Player $player = null) : void{
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if($item !== null and $item->hasCustomName()){
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$nbt->setString("CustomName", $item->getCustomName());
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}
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}
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}
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