break the hard cycle between mcpe\handler and mcpe\protocol

preparing to move mcpe\protocol to a separate library
This commit is contained in:
Dylan K. Taylor
2020-04-23 15:23:20 +01:00
parent 18d48869a0
commit 1b26cf1df9
147 changed files with 462 additions and 291 deletions

View File

@ -26,7 +26,6 @@ namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\protocol\types\InputMode;
use pocketmine\network\mcpe\protocol\types\PlayMode;
use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
@ -159,7 +158,7 @@ class PlayerAuthInputPacket extends DataPacket implements ServerboundPacket{
}
}
public function handle(PacketHandler $handler) : bool{
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handlePlayerAuthInput($this);
}
}