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https://github.com/pmmp/PocketMine-MP.git
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break the hard cycle between mcpe\handler and mcpe\protocol
preparing to move mcpe\protocol to a separate library
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@ -26,7 +26,6 @@ namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\handler\PacketHandler;
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use pocketmine\network\mcpe\protocol\types\InputMode;
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use pocketmine\network\mcpe\protocol\types\PlayMode;
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use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
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@ -159,7 +158,7 @@ class PlayerAuthInputPacket extends DataPacket implements ServerboundPacket{
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}
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}
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public function handle(PacketHandler $handler) : bool{
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public function handle(PacketHandlerInterface $handler) : bool{
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return $handler->handlePlayerAuthInput($this);
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}
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}
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