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Return the dropped item entity in Level->dropItem() (#1222)
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@ -1531,6 +1531,8 @@ class Level implements ChunkManager, Metadatable{
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* @param Item $item
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* @param Item $item
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* @param Vector3 $motion
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* @param Vector3 $motion
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* @param int $delay
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* @param int $delay
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*
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* @return DroppedItem|null
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*/
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*/
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public function dropItem(Vector3 $source, Item $item, Vector3 $motion = null, int $delay = 10){
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public function dropItem(Vector3 $source, Item $item, Vector3 $motion = null, int $delay = 10){
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$motion = $motion ?? new Vector3(lcg_value() * 0.2 - 0.1, 0.2, lcg_value() * 0.2 - 0.1);
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$motion = $motion ?? new Vector3(lcg_value() * 0.2 - 0.1, 0.2, lcg_value() * 0.2 - 0.1);
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@ -1559,7 +1561,9 @@ class Level implements ChunkManager, Metadatable{
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]));
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]));
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$itemEntity->spawnToAll();
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$itemEntity->spawnToAll();
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return $itemEntity;
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}
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}
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return null;
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}
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}
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/**
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/**
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