mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 01:46:04 +00:00
Fixed Tiles/Entities not using the correct chunk type
This commit is contained in:
@ -26,6 +26,7 @@ use pocketmine\inventory\DoubleChestInventory;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\format\FullChunk;
|
||||
use pocketmine\math\Vector3 as Vector3;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\Byte;
|
||||
@ -42,7 +43,7 @@ class Chest extends Spawnable implements InventoryHolder, Container{
|
||||
/** @var DoubleChestInventory */
|
||||
protected $doubleInventory = null;
|
||||
|
||||
public function __construct(Chunk $chunk, Compound $nbt){
|
||||
public function __construct(FullChunk $chunk, Compound $nbt){
|
||||
$nbt["id"] = Tile::CHEST;
|
||||
parent::__construct($chunk, $nbt);
|
||||
$this->inventory = new ChestInventory($this);
|
||||
|
Reference in New Issue
Block a user