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Added handling for punch-block player action, added block punch particles
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@ -47,6 +47,8 @@ class PlayerActionPacket extends DataPacket{
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const ACTION_START_GLIDE = 15;
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const ACTION_STOP_GLIDE = 16;
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const ACTION_CONTINUE_BREAK = 18;
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public $eid;
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public $action;
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public $x;
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