Fixed getBlock() performance degradation caused by 781de3efab, added Level->getBlockAt() to avoid creating vectors everywhere

This commit is contained in:
Dylan K. Taylor
2017-10-20 13:22:49 +01:00
parent 98cfd0b398
commit 18e4e5364f
10 changed files with 88 additions and 69 deletions

View File

@ -117,7 +117,7 @@ abstract class Liquid extends Transparent{
}elseif($j === 3){
++$z;
}
$sideBlock = $this->getLevel()->getBlock($this->temporalVector->setComponents($x, $y, $z));
$sideBlock = $this->getLevel()->getBlockAt($x, $y, $z);
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
if($blockDecay < 0){
@ -125,7 +125,7 @@ abstract class Liquid extends Transparent{
continue;
}
$blockDecay = $this->getEffectiveFlowDecay($this->getLevel()->getBlock($this->temporalVector->setComponents($x, $y - 1, $z)));
$blockDecay = $this->getEffectiveFlowDecay($this->getLevel()->getBlockAt($x, $y - 1, $z));
if($blockDecay >= 0){
$realDecay = $blockDecay - ($decay - 8);
@ -146,21 +146,21 @@ abstract class Liquid extends Transparent{
if($this->getDamage() >= 8){
$falling = false;
if(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x, $this->y, $this->z - 1))->canBeFlowedInto()){
if(!$this->getLevel()->getBlockAt($this->x, $this->y, $this->z - 1)->canBeFlowedInto()){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x, $this->y, $this->z + 1))->canBeFlowedInto()){
}elseif(!$this->getLevel()->getBlockAt($this->x, $this->y, $this->z + 1)->canBeFlowedInto()){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x - 1, $this->y, $this->z))->canBeFlowedInto()){
}elseif(!$this->getLevel()->getBlockAt($this->x - 1, $this->y, $this->z)->canBeFlowedInto()){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x + 1, $this->y, $this->z))->canBeFlowedInto()){
}elseif(!$this->getLevel()->getBlockAt($this->x + 1, $this->y, $this->z)->canBeFlowedInto()){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x, $this->y + 1, $this->z - 1))->canBeFlowedInto()){
}elseif(!$this->getLevel()->getBlockAt($this->x, $this->y + 1, $this->z - 1)->canBeFlowedInto()){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x, $this->y + 1, $this->z + 1))->canBeFlowedInto()){
}elseif(!$this->getLevel()->getBlockAt($this->x, $this->y + 1, $this->z + 1)->canBeFlowedInto()){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x - 1, $this->y + 1, $this->z))->canBeFlowedInto()){
}elseif(!$this->getLevel()->getBlockAt($this->x - 1, $this->y + 1, $this->z)->canBeFlowedInto()){
$falling = true;
}elseif(!$this->getLevel()->getBlock($this->temporalVector->setComponents($this->x + 1, $this->y + 1, $this->z))->canBeFlowedInto()){
}elseif(!$this->getLevel()->getBlockAt($this->x + 1, $this->y + 1, $this->z)->canBeFlowedInto()){
$falling = true;
}
@ -206,10 +206,10 @@ abstract class Liquid extends Transparent{
if($decay > 0){
$smallestFlowDecay = -100;
$this->adjacentSources = 0;
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlock($this->temporalVector->setComponents($this->x, $this->y, $this->z - 1)), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlock($this->temporalVector->setComponents($this->x, $this->y, $this->z + 1)), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlock($this->temporalVector->setComponents($this->x - 1, $this->y, $this->z)), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlock($this->temporalVector->setComponents($this->x + 1, $this->y, $this->z)), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlockAt($this->x, $this->y, $this->z - 1), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlockAt($this->x, $this->y, $this->z + 1), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlockAt($this->x - 1, $this->y, $this->z), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($this->level->getBlockAt($this->x + 1, $this->y, $this->z), $smallestFlowDecay);
$k = $smallestFlowDecay + $multiplier;
@ -217,7 +217,7 @@ abstract class Liquid extends Transparent{
$k = -1;
}
if(($topFlowDecay = $this->getFlowDecay($this->level->getBlock($this->temporalVector->setComponents($this->x, $this->y + 1, $this->z)))) >= 0){
if(($topFlowDecay = $this->getFlowDecay($this->level->getBlockAt($this->x, $this->y + 1, $this->z))) >= 0){
if($topFlowDecay >= 8){
$k = $topFlowDecay;
}else{
@ -226,7 +226,7 @@ abstract class Liquid extends Transparent{
}
if($this->adjacentSources >= 2 and $this instanceof Water){
$bottomBlock = $this->level->getBlock($this->temporalVector->setComponents($this->x, $this->y - 1, $this->z));
$bottomBlock = $this->level->getBlockAt($this->x, $this->y - 1, $this->z);
if($bottomBlock->isSolid()){
$k = 0;
}elseif($bottomBlock instanceof Water and $bottomBlock->getDamage() === 0){
@ -256,7 +256,7 @@ abstract class Liquid extends Transparent{
}
if($decay >= 0){
$bottomBlock = $this->level->getBlock($this->temporalVector->setComponents($this->x, $this->y - 1, $this->z));
$bottomBlock = $this->level->getBlockAt($this->x, $this->y - 1, $this->z);
if($this instanceof Lava and $bottomBlock instanceof Water){
$this->getLevel()->setBlock($bottomBlock, BlockFactory::get(Block::STONE), true, true);
@ -281,19 +281,19 @@ abstract class Liquid extends Transparent{
}
if($flags[0]){
$this->flowIntoBlock($this->level->getBlock($this->temporalVector->setComponents($this->x - 1, $this->y, $this->z)), $l);
$this->flowIntoBlock($this->level->getBlockAt($this->x - 1, $this->y, $this->z), $l);
}
if($flags[1]){
$this->flowIntoBlock($this->level->getBlock($this->temporalVector->setComponents($this->x + 1, $this->y, $this->z)), $l);
$this->flowIntoBlock($this->level->getBlockAt($this->x + 1, $this->y, $this->z), $l);
}
if($flags[2]){
$this->flowIntoBlock($this->level->getBlock($this->temporalVector->setComponents($this->x, $this->y, $this->z - 1)), $l);
$this->flowIntoBlock($this->level->getBlockAt($this->x, $this->y, $this->z - 1), $l);
}
if($flags[3]){
$this->flowIntoBlock($this->level->getBlock($this->temporalVector->setComponents($this->x, $this->y, $this->z + 1)), $l);
$this->flowIntoBlock($this->level->getBlockAt($this->x, $this->y, $this->z + 1), $l);
}
}
@ -336,13 +336,13 @@ abstract class Liquid extends Transparent{
}elseif($j === 3){
++$z;
}
$blockSide = $this->getLevel()->getBlock($this->temporalVector->setComponents($x, $y, $z));
$blockSide = $this->getLevel()->getBlockAt($x, $y, $z);
if(!$blockSide->canBeFlowedInto() and !($blockSide instanceof Liquid)){
continue;
}elseif($blockSide instanceof Liquid and $blockSide->getDamage() === 0){
continue;
}elseif($this->getLevel()->getBlock($this->temporalVector->setComponents($x, $y - 1, $z))->canBeFlowedInto()){
}elseif($this->getLevel()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
return $accumulatedCost;
}
@ -386,13 +386,13 @@ abstract class Liquid extends Transparent{
}elseif($j === 3){
++$z;
}
$block = $this->getLevel()->getBlock($this->temporalVector->setComponents($x, $y, $z));
$block = $this->getLevel()->getBlockAt($x, $y, $z);
if(!$block->canBeFlowedInto() and !($block instanceof Liquid)){
continue;
}elseif($block instanceof Liquid and $block->getDamage() === 0){
continue;
}elseif($this->getLevel()->getBlock($this->temporalVector->setComponents($x, $y - 1, $z))->canBeFlowedInto()){
}elseif($this->getLevel()->getBlockAt($x, $y - 1, $z)->canBeFlowedInto()){
$this->flowCost[$j] = 0;
}else{
$this->flowCost[$j] = $this->calculateFlowCost($block, 1, $j);