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Chunk: specify expected bounds for Y coordinates
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db215283a2
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@ -175,7 +175,7 @@ class Chunk{
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* Returns a bitmap of block ID and meta at the specified chunk block coordinates
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* Returns a bitmap of block ID and meta at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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*
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*
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* @return int bitmap, (id << 4) | meta
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* @return int bitmap, (id << 4) | meta
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@ -188,7 +188,7 @@ class Chunk{
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* Sets block ID and meta in one call at the specified chunk block coordinates
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* Sets block ID and meta in one call at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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* @param int|null $blockId 0-255 if null, does not change
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* @param int|null $blockId 0-255 if null, does not change
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* @param int|null $meta 0-15 if null, does not change
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* @param int|null $meta 0-15 if null, does not change
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@ -205,7 +205,7 @@ class Chunk{
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* Returns the block ID at the specified chunk block coordinates
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* Returns the block ID at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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*
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*
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* @return int 0-255
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* @return int 0-255
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@ -218,7 +218,7 @@ class Chunk{
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* Sets the block ID at the specified chunk block coordinates
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* Sets the block ID at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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* @param int $id 0-255
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* @param int $id 0-255
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*
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*
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@ -234,7 +234,7 @@ class Chunk{
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* Returns the block meta value at the specified chunk block coordinates
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* Returns the block meta value at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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*
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*
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* @return int 0-15
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* @return int 0-15
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@ -247,7 +247,7 @@ class Chunk{
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* Sets the block meta value at the specified chunk block coordinates
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* Sets the block meta value at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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* @param int $data 0-15
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* @param int $data 0-15
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*
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*
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@ -263,7 +263,7 @@ class Chunk{
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* Returns the sky light level at the specified chunk block coordinates
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* Returns the sky light level at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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*
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*
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* @return int 0-15
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* @return int 0-15
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@ -276,7 +276,7 @@ class Chunk{
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* Sets the sky light level at the specified chunk block coordinates
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* Sets the sky light level at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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* @param int $level 0-15
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* @param int $level 0-15
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*
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*
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@ -303,7 +303,7 @@ class Chunk{
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* Returns the block light level at the specified chunk block coordinates
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* Returns the block light level at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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*
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*
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* @return int 0-15
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* @return int 0-15
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@ -316,7 +316,7 @@ class Chunk{
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* Sets the block light level at the specified chunk block coordinates
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* Sets the block light level at the specified chunk block coordinates
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y 0-15
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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* @param int $level 0-15
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* @param int $level 0-15
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*
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*
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@ -653,7 +653,7 @@ class Chunk{
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* Returns the tile at the specified chunk block coordinates, or null if no tile exists.
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* Returns the tile at the specified chunk block coordinates, or null if no tile exists.
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*
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*
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* @param int $x 0-15
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* @param int $x 0-15
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* @param int $y
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* @param int $y 0-255
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* @param int $z 0-15
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* @param int $z 0-15
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*
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*
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* @return Tile|null
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* @return Tile|null
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