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Remove CampfireInventory
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@ -23,7 +23,6 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\inventory\CampfireInventory;
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use pocketmine\block\tile\Campfire as TileCampfire;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\block\utils\LightableTrait;
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@ -39,6 +38,7 @@ use pocketmine\event\block\CampfireCookEvent;
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use pocketmine\event\entity\EntityDamageByBlockEvent;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\SimpleInventory;
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use pocketmine\item\Durable;
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use pocketmine\item\enchantment\VanillaEnchantments;
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use pocketmine\item\Item;
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@ -72,13 +72,23 @@ class Campfire extends Transparent{
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* @deprecated This was added by mistake. It can't be relied on as the inventory won't be initialized if this block
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* has never been set in the world.
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*/
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protected CampfireInventory $inventory;
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protected Inventory $inventory;
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public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
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parent::__construct($idInfo, $name, $typeInfo);
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//TODO: this should never have been in the block - it creates problems for setting blocks in different positions
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//as inventories aren't designed to be cloned
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$this->inventory = new CampfireInventory();
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$this->inventory = self::createInventory();
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}
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/**
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* @internal
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* TODO: we need to explore why this is being created in multiple places
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*/
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public static function createInventory() : Inventory{
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$result = new SimpleInventory(4);
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$result->setMaxStackSize(1);
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return $result;
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}
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/**
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@ -99,7 +109,7 @@ class Campfire extends Transparent{
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$this->inventory = $tile->getInventory();
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$this->cookingTimes = $tile->getCookingTimes();
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}else{
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$this->inventory = new CampfireInventory();
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$this->inventory = self::createInventory();
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}
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return $this;
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@ -143,7 +153,7 @@ class Campfire extends Transparent{
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* @deprecated This was added by mistake. It can't be relied on as the inventory won't be initialized if this block
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* has never been set in the world.
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*/
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public function getInventory() : CampfireInventory{
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public function getInventory() : Inventory{
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return $this->inventory;
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}
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@ -1,36 +0,0 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block\inventory;
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use pocketmine\inventory\SimpleInventory;
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final class CampfireInventory extends SimpleInventory{
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public function __construct(){
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parent::__construct(4);
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}
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public function getMaxStackSize() : int{
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return 1;
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}
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}
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@ -23,7 +23,8 @@ declare(strict_types=1);
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namespace pocketmine\block\tile;
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use pocketmine\block\inventory\CampfireInventory;
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use pocketmine\block\Campfire as BlockCampfire;
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use pocketmine\inventory\Inventory;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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@ -44,16 +45,16 @@ class Campfire extends Spawnable implements ContainerTile{
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private const TAG_THIRD_COOKING_TIME = "ItemTime3"; //TAG_Int
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private const TAG_FOURTH_COOKING_TIME = "ItemTime4"; //TAG_Int
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protected CampfireInventory $inventory;
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protected Inventory $inventory;
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/** @var array<int, int> */
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private array $cookingTimes = [];
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public function __construct(World $world, Vector3 $pos){
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parent::__construct($world, $pos);
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$this->inventory = new CampfireInventory();
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$this->inventory = BlockCampfire::createInventory();
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}
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public function getInventory() : CampfireInventory{
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public function getInventory() : Inventory{
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return $this->inventory;
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}
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