Merge branch 'master' into mcpe-1.2

This commit is contained in:
Dylan K. Taylor
2017-08-19 21:42:33 +01:00
71 changed files with 286 additions and 219 deletions

View File

@ -56,7 +56,7 @@ class Bucket extends Item{
$result->setDamage($target->getId());
$player->getServer()->getPluginManager()->callEvent($ev = new PlayerBucketFillEvent($player, $block, $face, $this, $result));
if(!$ev->isCancelled()){
$player->getLevel()->setBlock($target, new Air(), true, true);
$player->getLevel()->setBlock($target, Block::get(Block::AIR), true, true);
if($player->isSurvival()){
$player->getInventory()->setItemInHand($ev->getItem());
}

View File

@ -36,7 +36,7 @@ class FlintSteel extends Tool{
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($block->getId() === self::AIR and ($target instanceof Solid)){
$level->setBlock($block, new Fire(), true);
$level->setBlock($block, Block::get(Block::FIRE), true);
if(($player->gamemode & 0x01) === 0 and $this->useOn($block)){
if($this->getDamage() >= $this->getMaxDurability()){
$player->getInventory()->setItemInHand(new Item(Item::AIR, 0, 0));