Added pause-game LevelEvent constant

This commit is contained in:
Dylan K. Taylor 2017-07-05 17:51:53 +01:00
parent 6cd4d2c5a2
commit 1493cde07f

View File

@ -79,6 +79,7 @@ class LevelEventPacket extends DataPacket{
const EVENT_START_THUNDER = 3002; const EVENT_START_THUNDER = 3002;
const EVENT_STOP_RAIN = 3003; const EVENT_STOP_RAIN = 3003;
const EVENT_STOP_THUNDER = 3004; const EVENT_STOP_THUNDER = 3004;
const EVENT_PAUSE_GAME = 3005; //data: 1 to pause, 0 to resume
const EVENT_REDSTONE_TRIGGER = 3500; const EVENT_REDSTONE_TRIGGER = 3500;
const EVENT_CAULDRON_EXPLODE = 3501; const EVENT_CAULDRON_EXPLODE = 3501;