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Added pause-game LevelEvent constant
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@ -79,6 +79,7 @@ class LevelEventPacket extends DataPacket{
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const EVENT_START_THUNDER = 3002;
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const EVENT_STOP_RAIN = 3003;
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const EVENT_STOP_THUNDER = 3004;
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const EVENT_PAUSE_GAME = 3005; //data: 1 to pause, 0 to resume
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const EVENT_REDSTONE_TRIGGER = 3500;
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const EVENT_CAULDRON_EXPLODE = 3501;
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