Improved Vector3 and Block handling, less allocation on Positions

This commit is contained in:
Shoghi Cervantes
2014-10-28 10:03:10 +01:00
parent 69492474e4
commit 144a871c07
18 changed files with 85 additions and 35 deletions

View File

@ -47,7 +47,7 @@ class Mycelium extends Solid{
$z = mt_rand($this->z - 1, $this->z + 1);
$block = $this->getLevel()->getBlockIdAt($x, $y, $z);
if($block === Block::DIRT){
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), new Position($x, $y, $z, $this->getLevel()));
$block = Block::get($block, $this->getLevel()->getBlockDataAt($x, $y, $z), Position::createPosition($x, $y, $z, $this->getLevel()));
if($block->getSide(1) instanceof Transparent){
Server::getInstance()->getPluginManager()->callEvent($ev = new BlockSpreadEvent($block, $this, new Mycelium()));
if(!$ev->isCancelled()){