Skins, protocol changes, handle split packets

This commit is contained in:
Shoghi Cervantes 2015-04-08 13:00:15 +02:00
parent c9adc336ee
commit 141c0a297e
26 changed files with 292 additions and 507 deletions

View File

@ -72,7 +72,6 @@ use pocketmine\inventory\StonecutterShapelessRecipe;
use pocketmine\item\Item;
use pocketmine\level\format\FullChunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\level\generator\biome\Biome;
use pocketmine\level\Level;
use pocketmine\level\Location;
use pocketmine\level\Position;
@ -97,6 +96,7 @@ use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\FullChunkDataPacket;
use pocketmine\network\protocol\Info as ProtocolInfo;
use pocketmine\network\protocol\PlayStatusPacket;
use pocketmine\network\protocol\RespawnPacket;
use pocketmine\network\protocol\TextPacket;
use pocketmine\network\protocol\MoveEntityPacket;
use pocketmine\network\protocol\MovePlayerPacket;
@ -162,7 +162,15 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
public $craftingType = 0; //0 = 2x2 crafting, 1 = 3x3 crafting, 2 = stonecutter
protected $isCrafting = false;
/**
* @deprecated
* @var array
*/
public $loginData = [];
protected $randomClientId;
protected $lastMovement = 0;
/** @var Vector3 */
protected $forceMovement = null;
@ -198,9 +206,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
private $spawnPosition = null;
protected $inAirTicks = 0;
protected $lastSpeedTick = 0;
protected $speedTicks = 0;
protected $highSpeedTicks = 0;
private $needACK = [];
@ -213,6 +218,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
/** @var PermissibleBase */
private $perm = null;
public function getClientId(){
return $this->randomClientId;
}
public function isBanned(){
return $this->server->getNameBans()->isBanned(strtolower($this->getName()));
}
@ -492,18 +501,16 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->displayName = $name;
}
/**
* @return string
*/
public function getNameTag(){
return $this->nameTag;
public function setSkin($str, $isSlim = false){
parent::setSkin($str, $isSlim);
$this->despawnFromAll();
if($this->spawned === true){
$this->spawnToAll();
}
}
/**
* @param string $name
*/
public function setNameTag($name){
$this->nameTag = $name;
parent::setNameTag($name);
$this->despawnFromAll();
if($this->spawned === true){
$this->spawnToAll();
@ -615,8 +622,8 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->spawned = true;
$this->sendSettings();
$this->sendData($this);
$this->sendPotionEffects($this);
$this->sendData($this);
$this->inventory->sendContents($this);
$this->inventory->sendArmorContents($this);
@ -926,7 +933,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk = new StartGamePacket();
$pk->seed = $this->level->getSeed();
$pk->x = $this->x;
$pk->y = $this->y + $this->getEyeHeight();
$pk->y = $this->y;
$pk->z = $this->z;
$pk->spawnX = (int) $spawnPosition->x;
$pk->spawnY = (int) $spawnPosition->y;
@ -1038,13 +1045,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
protected function processMovement($currentTick){
if($this->dead or !$this->spawned or !($this->newPosition instanceof Vector3)){
$diff = ($currentTick - $this->lastSpeedTick);
if($diff >= 10){
$this->speed = new Vector3(0, 0, 0);
}elseif($diff > 5 and $this->speedTicks < 20){
++$this->speedTicks;
}
return;
}
@ -1127,33 +1127,16 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
if($to->distanceSquared($ev->getTo()) > 0.01){ //If plugins modify the destination
$this->teleport($ev->getTo());
}else{
$pk = new MovePlayerPacket();
$pk->eid = $this->id;
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->yaw = $this->yaw;
$pk->pitch = $this->pitch;
$pk->bodyYaw = $this->yaw;
Server::broadcastPacket($this->hasSpawned, $pk);
foreach($this->hasSpawned as $player){
$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch, $this->yaw);
}
}
}
}
$ticks = min(20, $currentTick - $this->lastSpeedTick + 0.5);
if($this->speedTicks > 0){
$ticks += $this->speedTicks;
}
$this->speed = $from->subtract($to)->divide($ticks);
$this->lastSpeedTick = $currentTick;
$this->speed = $from->subtract($to);
}elseif($distanceSquared == 0){
$this->speed = new Vector3(0, 0, 0);
$this->lastSpeedTick = $currentTick;
}
if($this->speedTicks > 0){
--$this->speedTicks;
}
if($revert){
@ -1173,7 +1156,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk->bodyYaw = $from->yaw;
$pk->pitch = $from->pitch;
$pk->yaw = $from->yaw;
$pk->teleport = true;
$this->directDataPacket($pk);
$this->forceMovement = new Vector3($from->x, $from->y, $from->z);
}else{
@ -1212,30 +1194,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->entityBaseTick(1);
if($this->forceMovement === null and $this->speed and $this->isSurvival()){
$speed = sqrt($this->speed->x ** 2 + $this->speed->z ** 2);
if($speed > 0.45){
$this->highSpeedTicks += $speed > 3 ? 2 : 1;
if(!$this->hasEffect(Effect::SPEED) and $this->highSpeedTicks > 40 and !$this->server->getAllowFlight()){
if($this->kick("Flying is not enabled on this server")){
return false;
}
}elseif($this->highSpeedTicks >= 10 and $this->highSpeedTicks % 4 === 0){
$this->forceMovement = $this->getPosition();
}
}elseif($this->highSpeedTicks > 0){
if($speed < 22){
$this->highSpeedTicks = 0;
}else{
$this->highSpeedTicks--;
}
}
}
if($this->onGround){
$this->inAirTicks = 0;
}else{
if($this->inAirTicks > 10 and $this->isSurvival() and !$this->isSleeping()){
if($this->inAirTicks > 10 and $this->isSurvival() and !$this->isSleeping() and $this->getDataProperty(self::DATA_NO_AI) === 0){
$expectedVelocity = (-$this->gravity) / $this->drag - ((-$this->gravity) / $this->drag) * exp(-$this->drag * ($this->inAirTicks - 5));
$diff = sqrt(abs($this->speed->y - $expectedVelocity));
@ -1373,7 +1335,9 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->displayName = $this->username;
$this->nameTag = $this->username;
$this->iusername = strtolower($this->username);
$this->loginData = ["clientId" => $packet->clientId, "loginData" => $packet->loginData];
$this->randomClientId = $packet->clientId;
$this->setSkin($packet->skin, $packet->slim);
$this->loginData = ["clientId" => $packet->clientId, "loginData" => null];
if(count($this->server->getOnlinePlayers()) > $this->server->getMaxPlayers() and $this->kick("server full")){
return;
@ -1511,6 +1475,12 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk->eid = $this->getId(); //Always use EntityID as zero for the actual player
$this->dataPacket($pk);
$pk = new RespawnPacket();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$this->dataPacket($pk);
$pk = new SetTimePacket();
$pk->time = $this->level->getTime();
$pk->started = $this->level->stopTime == false;
@ -1541,7 +1511,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
break;
case ProtocolInfo::MOVE_PLAYER_PACKET:
$newPos = new Vector3($packet->x, $packet->y, $packet->z);
$newPos = new Vector3($packet->x, $packet->y - $this->getEyeHeight(), $packet->z);
$revert = false;
if($this->dead === true or $this->spawned !== true){
@ -1549,7 +1519,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->forceMovement = new Vector3($this->x, $this->y, $this->z);
}
if($this->forceMovement instanceof Vector3 and (($dist = $newPos->distanceSquared($this->forceMovement)) > 0.04 or $revert)){
if($this->forceMovement instanceof Vector3 and (($dist = $newPos->distanceSquared($this->forceMovement)) > 0.1 or $revert)){
$pk = new MovePlayerPacket();
$pk->eid = $this->getId();
$pk->x = $this->forceMovement->x;
@ -1558,7 +1528,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk->bodyYaw = $packet->bodyYaw;
$pk->pitch = $packet->pitch;
$pk->yaw = $packet->yaw;
$pk->teleport = true;
$this->directDataPacket($pk);
}else{
$packet->yaw %= 360;
@ -1747,7 +1716,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
}
break;
case ProtocolInfo::PLAYER_ACTION_PACKET:
if($this->spawned === false or $this->blocked === true or $this->dead === true){
if($this->spawned === false or $this->blocked === true or ($this->dead === true and $packet->action !== 7)){
break;
}
@ -1833,6 +1802,37 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
case 6: //get out of the bed
$this->stopSleep();
break;
case 7: //Respawn
if($this->spawned === false or $this->dead === false){
break;
}
$this->craftingType = 0;
$this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $this->getSpawn()));
$this->teleport($ev->getRespawnPosition());
$this->extinguish();
$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, 300);
$this->deadTicks = 0;
$this->noDamageTicks = 60;
$this->setHealth(20);
$this->dead = false;
$this->removeAllEffects();
$this->sendData($this);
$this->sendSettings();
$this->inventory->sendContents($this);
$this->inventory->sendArmorContents($this);
$this->blocked = false;
$this->spawnToAll();
$this->scheduleUpdate();
break;
}
$this->startAction = -1;
@ -2019,37 +2019,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk->action = $ev->getAnimationType();
Server::broadcastPacket($this->getViewers(), $pk);
break;
case ProtocolInfo::RESPAWN_PACKET:
if($this->spawned === false or $this->dead === false){
break;
}
$this->craftingType = 0;
$this->server->getPluginManager()->callEvent($ev = new PlayerRespawnEvent($this, $this->getSpawn()));
$this->teleport($ev->getRespawnPosition());
$this->extinguish();
$this->setDataProperty(self::DATA_AIR, self::DATA_TYPE_SHORT, 300);
$this->deadTicks = 0;
$this->noDamageTicks = 60;
$this->setHealth(20);
$this->dead = false;
$this->removeAllEffects();
$this->sendData($this);
$this->sendSettings();
$this->inventory->sendContents($this);
$this->inventory->sendArmorContents($this);
$this->blocked = false;
$this->spawnToAll();
$this->scheduleUpdate();
break;
case ProtocolInfo::SET_HEALTH_PACKET: //Not used
break;
case ProtocolInfo::ENTITY_EVENT_PACKET:
@ -2612,6 +2581,13 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
if($this->server->isHardcore()){
$this->setBanned(true);
}else{
$pk = new RespawnPacket();
$pos = $this->getSpawn();
$pk->x = $pos->x;
$pk->y = $pos->y;
$pk->z = $pos->z;
$this->dataPacket($pk);
}
}
@ -2674,7 +2650,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk->bodyYaw = $this->yaw;
$pk->pitch = $this->pitch;
$pk->yaw = $this->yaw;
$pk->teleport = true;
$pk->mode = 1;
$this->directDataPacket($pk);
}
}

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@ -42,9 +42,8 @@ class Arrow extends Projectile{
protected $isCritical;
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null, $critical = false){
$this->shootingEntity = $shootingEntity;
$this->isCritical = (bool) $critical;
parent::__construct($chunk, $nbt);
parent::__construct($chunk, $nbt, $shootingEntity);
}
public function onUpdate($currentTick){
@ -82,10 +81,10 @@ class Arrow extends Projectile{
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->did = $this->shootingEntity !== null ? $this->shootingEntity->getId() : 1;
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);
parent::spawnTo($player);

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@ -794,10 +794,12 @@ abstract class Entity extends Location implements Metadatable{
$this->lastYaw = $this->yaw;
$this->lastPitch = $this->pitch;
if(!($this instanceof Player)){
foreach($this->hasSpawned as $player){
$player->addEntityMovement($this->id, $this->x, $this->y + $this->getEyeHeight(), $this->z, $this->yaw, $this->pitch, $this->yaw);
}
}
}
if(($this->lastMotionX != $this->motionX or $this->lastMotionY != $this->motionY or $this->lastMotionZ != $this->motionZ)){
$this->lastMotionX = $this->motionX;
@ -1494,6 +1496,9 @@ abstract class Entity extends Location implements Metadatable{
$targets = $this->hasSpawned;
if($this instanceof Player){
if(!$this->spawned){
return;
}
$targets[] = $this;
}

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@ -38,6 +38,8 @@ use pocketmine\Player;
class FallingSand extends Entity{
const NETWORK_ID = 66;
const DATA_BLOCK_INFO = 20;
public $width = 0.98;
public $length = 0.98;
public $height = 0.98;
@ -64,7 +66,10 @@ class FallingSand extends Entity{
if($this->blockId === 0){
$this->close();
return;
}
$this->setDataProperty(self::DATA_BLOCK_INFO, self::DATA_TYPE_INT, ($this->getBlock() << 8) | $this->getDamage());
}
public function canCollideWith(Entity $entity){
@ -151,11 +156,12 @@ class FallingSand extends Entity{
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->did = -($this->getBlock() | $this->getDamage() << 0x10);
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}
}

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@ -24,7 +24,6 @@ namespace pocketmine\entity;
use pocketmine\inventory\InventoryHolder;
use pocketmine\inventory\PlayerInventory;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
@ -53,6 +52,32 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
public $height = 1.8;
public $eyeHeight = 1.62;
protected $skin;
protected $isSlim = false;
/**
* @param string $str
* @param bool $isSlim
*/
public function setSkin($str, $isSlim = false){
$this->skin = $str;
$this->isSlim = (bool) $isSlim;
}
/**
* @return string
*/
public function getNameTag(){
return $this->nameTag;
}
/**
* @param string $name
*/
public function setNameTag($name){
$this->nameTag = $name;
}
public function getInventory(){
return $this->inventory;
}
@ -163,11 +188,7 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
$pk = new AddPlayerPacket();
$pk->clientID = 0;
if($player->getRemoveFormat()){
$pk->username = TextFormat::clean($this->nameTag);
}else{
$pk->username = $this->nameTag;
}
$pk->eid = $this->getId();
$pk->x = $this->x;
$pk->y = $this->y;
@ -177,6 +198,8 @@ class Human extends Creature implements ProjectileSource, InventoryHolder{
$item = $this->getInventory()->getItemInHand();
$pk->item = $item->getId();
$pk->meta = $item->getDamage();
$pk->skin = $this->skin;
$pk->slim = $this->isSlim;
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);

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@ -134,11 +134,12 @@ class PrimedTNT extends Entity implements Explosive{
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->did = 0;
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}
}

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@ -28,17 +28,30 @@ use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\entity\ProjectileHitEvent;
use pocketmine\level\format\FullChunk;
use pocketmine\level\MovingObjectPosition;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Short;
abstract class Projectile extends Entity{
const DATA_SHOOTER_ID = 17;
/** @var Entity */
public $shootingEntity = null;
protected $damage = 0;
public $hadCollision = false;
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
$this->shootingEntity = $shootingEntity;
if($shootingEntity !== null){
$this->setDataProperty(self::DATA_SHOOTER_ID, self::DATA_TYPE_LONG, $shootingEntity->getId());
}
parent::__construct($chunk, $nbt);
}
public function attack($damage, EntityDamageEvent $source){

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@ -38,8 +38,7 @@ class Snowball extends Projectile{
protected $drag = 0.01;
public function __construct(FullChunk $chunk, Compound $nbt, Entity $shootingEntity = null){
$this->shootingEntity = $shootingEntity;
parent::__construct($chunk, $nbt);
parent::__construct($chunk, $nbt, $shootingEntity);
}
public function onUpdate($currentTick){
@ -68,11 +67,12 @@ class Snowball extends Projectile{
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->did = 0; //TODO: send motion here
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}
}

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@ -23,7 +23,7 @@ namespace pocketmine\entity;
use pocketmine\nbt\tag\Int;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
class Villager extends Creature implements NPC, Ageable{
@ -52,19 +52,20 @@ class Villager extends Creature implements NPC, Ageable{
}
public function spawnTo(Player $player){
$pk = new AddMobPacket();
$pk = new AddEntityPacket();
$pk->eid = $this->getId();
$pk->type = Villager::NETWORK_ID;
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$pk->yaw = $this->yaw;
$pk->pitch = $this->pitch;
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}

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@ -24,7 +24,7 @@ namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\Player;
class Zombie extends Monster{
@ -39,20 +39,20 @@ class Zombie extends Monster{
}
public function spawnTo(Player $player){
$pk = new AddMobPacket();
$pk = new AddEntityPacket();
$pk->eid = $this->getId();
$pk->type = Zombie::NETWORK_ID;
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$pk->yaw = $this->yaw;
$pk->pitch = $this->pitch;
$pk->metadata = $this->dataProperties;
$player->dataPacket($pk);
$player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ);
parent::spawnTo($player);
}

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@ -22,15 +22,9 @@
namespace pocketmine\level\particle;
use pocketmine\entity\Entity;
use pocketmine\entity\Wolf;
use pocketmine\math\Vector3;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\AddPlayerPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
use pocketmine\network\protocol\RemovePlayerPacket;
use pocketmine\network\protocol\SetEntityDataPacket;
class FloatingTextParticle extends Particle{
//TODO: HACK!
@ -98,6 +92,6 @@ class FloatingTextParticle extends Particle{
$p[] = $pk;
}
return $pk;
return $p;
}
}

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@ -1,73 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\level\particle;
use pocketmine\entity\Entity;
use pocketmine\entity\Wolf;
use pocketmine\math\Vector3;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
class InkCloudParticle extends Particle{
//TODO: HACK!
protected $count = 1;
public function __construct(Vector3 $pos, $count = 1){
parent::__construct($pos);
$this->count = (int) $count;
}
public function encode(){
$p = [];
$entityId = bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things
$pk = new AddMobPacket();
$pk->eid = $entityId;
$pk->type = 17;
$pk->x = $this->x;
$pk->y = $this->y - 1;
$pk->z = $this->z;
$pk->pitch = 0;
$pk->yaw = 0;
$pk->metadata = [
Entity::DATA_FLAGS => [Entity::DATA_TYPE_BYTE, 1 << Entity::DATA_FLAG_INVISIBLE],
Entity::DATA_AIR => [Entity::DATA_TYPE_SHORT, 300]
];
$p[] = $pk;
for($i = 0; $i < $this->count; ++$i){
$pk2 = new EntityEventPacket();
$pk2->eid = $entityId;
$pk2->event = 15;
$p[] = $pk2;
}
$pk3 = new RemoveEntityPacket();
$pk3->eid = $entityId;
$p[] = $pk3;
return $p;
}
}

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@ -1,73 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\level\particle;
use pocketmine\entity\Entity;
use pocketmine\entity\Wolf;
use pocketmine\math\Vector3;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
class MateFailParticle extends Particle{
//TODO: HACK!
protected $count = 1;
public function __construct(Vector3 $pos, $count = 1){
parent::__construct($pos->x, $pos->y, $pos->z);
$this->count = (int) $count;
}
public function encode(){
$p = [];
$entityId = bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things
$pk = new AddMobPacket();
$pk->eid = $entityId;
$pk->type = Wolf::NETWORK_ID;
$pk->x = $this->x;
$pk->y = $this->y - 1;
$pk->z = $this->z;
$pk->pitch = 0;
$pk->yaw = 0;
$pk->metadata = [
Entity::DATA_FLAGS => [Entity::DATA_TYPE_BYTE, 1 << Entity::DATA_FLAG_INVISIBLE],
Entity::DATA_AIR => [Entity::DATA_TYPE_SHORT, 300]
];
$p[] = $pk;
for($i = 0; $i < $this->count; ++$i){
$pk2 = new EntityEventPacket();
$pk2->eid = $entityId;
$pk2->event = 6;
$p[] = $pk2;
}
$pk3 = new RemoveEntityPacket();
$pk3->eid = $entityId;
$p[] = $pk3;
return $p;
}
}

View File

@ -1,73 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\level\particle;
use pocketmine\entity\Entity;
use pocketmine\entity\Wolf;
use pocketmine\math\Vector3;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
class MateParticle extends Particle{
//TODO: HACK!
protected $count = 1;
public function __construct(Vector3 $pos, $count = 1){
parent::__construct($pos->x, $pos->y, $pos->z);
$this->count = (int) $count;
}
public function encode(){
$p = [];
$entityId = bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things
$pk = new AddMobPacket();
$pk->eid = $entityId;
$pk->type = Wolf::NETWORK_ID;
$pk->x = $this->x;
$pk->y = $this->y - 1;
$pk->z = $this->z;
$pk->pitch = 0;
$pk->yaw = 0;
$pk->metadata = [
Entity::DATA_FLAGS => [Entity::DATA_TYPE_BYTE, 1 << Entity::DATA_FLAG_INVISIBLE],
Entity::DATA_AIR => [Entity::DATA_TYPE_SHORT, 300]
];
$p[] = $pk;
for($i = 0; $i < $this->count; ++$i){
$pk2 = new EntityEventPacket();
$pk2->eid = $entityId;
$pk2->event = 7;
$p[] = $pk2;
}
$pk3 = new RemoveEntityPacket();
$pk3->eid = $entityId;
$p[] = $pk3;
return $p;
}
}

View File

@ -26,7 +26,6 @@ namespace pocketmine\network;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\AddPaintingPacket;
use pocketmine\network\protocol\AddPlayerPacket;
use pocketmine\network\protocol\AdventureSettingsPacket;
@ -39,6 +38,8 @@ use pocketmine\network\protocol\ContainerSetDataPacket;
use pocketmine\network\protocol\ContainerSetSlotPacket;
use pocketmine\network\protocol\DataPacket;
use pocketmine\network\protocol\DropItemPacket;
use pocketmine\network\protocol\Info;
use pocketmine\network\protocol\SetEntityLinkPacket;
use pocketmine\network\protocol\TileEntityDataPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\ExplodePacket;
@ -72,6 +73,7 @@ use pocketmine\network\protocol\UpdateBlockPacket;
use pocketmine\network\protocol\UseItemPacket;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\MainLogger;
class Network{
@ -129,7 +131,20 @@ class Network{
public function processInterfaces(){
foreach($this->interfaces as $interface){
try {
$interface->process();
}catch(\Exception $e){
$logger = $this->server->getLogger();
if(\pocketmine\DEBUG > 1){
if($logger instanceof MainLogger){
$logger->logException($e);
}
}
$interface->emergencyShutdown();
$this->unregisterInterface($interface);
$logger->critical("[Network] Stopped interface ". get_class($interface) ." due to ". $e->getMessage());
}
}
}
@ -186,10 +201,17 @@ class Network{
$len = strlen($str);
$offset = 0;
while($offset < $len){
if(($packetId = $this->getPacket(ord($str{$offset++}))) !== null){
$packetId->buffer = $str;
$packet->decode();
$p->handleDataPacket($packet);
if(($pk = $this->getPacket(ord($str{$offset++}))) !== null){
if($pk->pid() === Info::BATCH_PACKET){
return;
}
$pk->setBuffer(substr($str, $offset));
$pk->decode();
$p->handleDataPacket($pk);
$offset += $pk->getOffset();
if($pk->getOffset() <= 0){
return;
}
}
}
}
@ -241,7 +263,6 @@ class Network{
$this->registerPacket(ProtocolInfo::TEXT_PACKET, TextPacket::class);
$this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
$this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
$this->registerPacket(ProtocolInfo::ADD_MOB_PACKET, AddMobPacket::class);
$this->registerPacket(ProtocolInfo::ADD_PLAYER_PACKET, AddPlayerPacket::class);
$this->registerPacket(ProtocolInfo::REMOVE_PLAYER_PACKET, RemovePlayerPacket::class);
$this->registerPacket(ProtocolInfo::ADD_ENTITY_PACKET, AddEntityPacket::class);
@ -265,6 +286,7 @@ class Network{
$this->registerPacket(ProtocolInfo::HURT_ARMOR_PACKET, HurtArmorPacket::class);
$this->registerPacket(ProtocolInfo::SET_ENTITY_DATA_PACKET, SetEntityDataPacket::class);
$this->registerPacket(ProtocolInfo::SET_ENTITY_MOTION_PACKET, SetEntityMotionPacket::class);
$this->registerPacket(ProtocolInfo::SET_ENTITY_LINK_PACKET, SetEntityLinkPacket::class);
$this->registerPacket(ProtocolInfo::SET_HEALTH_PACKET, SetHealthPacket::class);
$this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class);
$this->registerPacket(ProtocolInfo::ANIMATE_PACKET, AnimatePacket::class);

View File

@ -22,53 +22,9 @@
namespace pocketmine\network;
use pocketmine\event\player\PlayerCreationEvent;
use pocketmine\network\protocol\AddEntityPacket;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\network\protocol\AddMobPacket;
use pocketmine\network\protocol\AddPaintingPacket;
use pocketmine\network\protocol\AddPlayerPacket;
use pocketmine\network\protocol\AdventureSettingsPacket;
use pocketmine\network\protocol\AnimatePacket;
use pocketmine\network\protocol\BatchPacket;
use pocketmine\network\protocol\ContainerClosePacket;
use pocketmine\network\protocol\ContainerOpenPacket;
use pocketmine\network\protocol\ContainerSetContentPacket;
use pocketmine\network\protocol\ContainerSetDataPacket;
use pocketmine\network\protocol\ContainerSetSlotPacket;
use pocketmine\network\protocol\DataPacket;
use pocketmine\network\protocol\DropItemPacket;
use pocketmine\network\protocol\TileEntityDataPacket;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\network\protocol\ExplodePacket;
use pocketmine\network\protocol\HurtArmorPacket;
use pocketmine\network\protocol\Info as ProtocolInfo;
use pocketmine\network\protocol\InteractPacket;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\network\protocol\DisconnectPacket;
use pocketmine\network\protocol\LoginPacket;
use pocketmine\network\protocol\PlayStatusPacket;
use pocketmine\network\protocol\TextPacket;
use pocketmine\network\protocol\MoveEntityPacket;
use pocketmine\network\protocol\MovePlayerPacket;
use pocketmine\network\protocol\PlayerActionPacket;
use pocketmine\network\protocol\PlayerArmorEquipmentPacket;
use pocketmine\network\protocol\PlayerEquipmentPacket;
use pocketmine\network\protocol\RemoveBlockPacket;
use pocketmine\network\protocol\RemoveEntityPacket;
use pocketmine\network\protocol\RemovePlayerPacket;
use pocketmine\network\protocol\RespawnPacket;
use pocketmine\network\protocol\SetDifficultyPacket;
use pocketmine\network\protocol\SetEntityDataPacket;
use pocketmine\network\protocol\SetEntityMotionPacket;
use pocketmine\network\protocol\SetHealthPacket;
use pocketmine\network\protocol\SetSpawnPositionPacket;
use pocketmine\network\protocol\SetTimePacket;
use pocketmine\network\protocol\StartGamePacket;
use pocketmine\network\protocol\TakeItemEntityPacket;
use pocketmine\network\protocol\TileEventPacket;
use pocketmine\network\protocol\UnknownPacket;
use pocketmine\network\protocol\UpdateBlockPacket;
use pocketmine\network\protocol\UseItemPacket;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\MainLogger;
@ -269,7 +225,7 @@ class RakLibInterface implements ServerInstance, AdvancedSourceInterface{
and Network::$BATCH_THRESHOLD >= 0
and strlen($packet->buffer) >= Network::$BATCH_THRESHOLD){
$this->batchedPackets[$this->identifiers[$player]] .= $packet->buffer;
return;
return null;
}
if($pk === null){

View File

@ -24,6 +24,8 @@ namespace pocketmine\network\protocol;
#include <rules/DataPacket.h>
use pocketmine\utils\Binary;
class AddEntityPacket extends DataPacket{
public static $pool = [];
public static $next = 0;
@ -33,10 +35,13 @@ class AddEntityPacket extends DataPacket{
public $x;
public $y;
public $z;
public $did;
public $speedX;
public $speedY;
public $speedZ;
public $yaw;
public $pitch;
public $metadata;
public $links = [];
public function pid(){
return Info::ADD_ENTITY_PACKET;
@ -53,11 +58,17 @@ class AddEntityPacket extends DataPacket{
$this->putFloat($this->x);
$this->putFloat($this->y);
$this->putFloat($this->z);
$this->putLong($this->did);
if($this->did > 0){
$this->putFloat($this->speedX);
$this->putFloat($this->speedY);
$this->putFloat($this->speedZ);
$this->putFloat($this->yaw);
$this->putFloat($this->pitch);
$this->put(Binary::writeMetadata($this->metadata));
$this->putShort(count($this->links));
foreach($this->links as $link){
$this->putLong($link[0]);
$this->putLong($link[1]);
$this->putByte($link[2]);
}
}

View File

@ -32,6 +32,8 @@ class AddPlayerPacket extends DataPacket{
public static $pool = [];
public static $next = 0;
public $clientID;
public $username;
public $eid;
@ -44,6 +46,9 @@ class AddPlayerPacket extends DataPacket{
public $meta;
public $metadata;
public $slim = false;
public $skin = null;
public function pid(){
return Info::ADD_PLAYER_PACKET;
}
@ -61,9 +66,12 @@ class AddPlayerPacket extends DataPacket{
$this->putFloat($this->y);
$this->putFloat($this->z);
$this->putFloat($this->yaw);
$this->putFloat($this->yaw); //TODO headrot
$this->putFloat($this->pitch);
$this->putShort($this->item);
$this->putShort($this->meta);
$this->putByte($this->slim ? 1 : 0);
$this->putString($this->skin);
$this->put(Binary::writeMetadata($this->metadata));
}

View File

@ -52,6 +52,10 @@ abstract class DataPacket extends \stdClass{
$this->offset = 0;
}
public function getOffset(){
return $this->offset;
}
public function getBuffer(){
return $this->buffer;
}

View File

@ -42,55 +42,54 @@ interface Info{
const START_GAME_PACKET = 0x87;
const ADD_MOB_PACKET = 0x88;
const ADD_PLAYER_PACKET = 0x89;
const REMOVE_PLAYER_PACKET = 0x8a;
const ADD_PLAYER_PACKET = 0x88;
const REMOVE_PLAYER_PACKET = 0x89;
const ADD_ENTITY_PACKET = 0x8b;
const REMOVE_ENTITY_PACKET = 0x8c;
const ADD_ITEM_ENTITY_PACKET = 0x8d;
const TAKE_ITEM_ENTITY_PACKET = 0x8e;
const ADD_ENTITY_PACKET = 0x8a;
const REMOVE_ENTITY_PACKET = 0x8b;
const ADD_ITEM_ENTITY_PACKET = 0x8c;
const TAKE_ITEM_ENTITY_PACKET = 0x8d;
const MOVE_ENTITY_PACKET = 0x8f;
const MOVE_PLAYER_PACKET = 0x90;
const MOVE_ENTITY_PACKET = 0x8e;
const MOVE_PLAYER_PACKET = 0x8f;
const REMOVE_BLOCK_PACKET = 0x91;
const UPDATE_BLOCK_PACKET = 0x92;
const REMOVE_BLOCK_PACKET = 0x90;
const UPDATE_BLOCK_PACKET = 0x91;
const ADD_PAINTING_PACKET = 0x93;
const ADD_PAINTING_PACKET = 0x92;
const EXPLODE_PACKET = 0x94;
const EXPLODE_PACKET = 0x93;
const LEVEL_EVENT_PACKET = 0x95;
const TILE_EVENT_PACKET = 0x96;
const ENTITY_EVENT_PACKET = 0x97;
const MOB_EFFECT_PACKET = 0x98;
const LEVEL_EVENT_PACKET = 0x94;
const TILE_EVENT_PACKET = 0x95;
const ENTITY_EVENT_PACKET = 0x96;
const MOB_EFFECT_PACKET = 0x97;
const PLAYER_EQUIPMENT_PACKET = 0x99;
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9a;
const INTERACT_PACKET = 0x9b;
const USE_ITEM_PACKET = 0x9c;
const PLAYER_ACTION_PACKET = 0x9d;
const HURT_ARMOR_PACKET = 0x9e;
const SET_ENTITY_DATA_PACKET = 0x9f;
const SET_ENTITY_MOTION_PACKET = 0xa0;
//const SET_ENTITY_LINK_PACKET = 0xa1;
const SET_HEALTH_PACKET = 0xa2;
const SET_SPAWN_POSITION_PACKET = 0xa3;
const ANIMATE_PACKET = 0xa4;
const RESPAWN_PACKET = 0xa5;
const DROP_ITEM_PACKET = 0xa6;
const CONTAINER_OPEN_PACKET = 0xa7;
const CONTAINER_CLOSE_PACKET = 0xa8;
const CONTAINER_SET_SLOT_PACKET = 0xa9;
const CONTAINER_SET_DATA_PACKET = 0xaa;
const CONTAINER_SET_CONTENT_PACKET = 0xab;
//const CONTAINER_ACK_PACKET = 0xac;
const ADVENTURE_SETTINGS_PACKET = 0xad;
const TILE_ENTITY_DATA_PACKET = 0xae;
//const PLAYER_INPUT_PACKET = 0xaf;
const FULL_CHUNK_DATA_PACKET = 0xb0;
const SET_DIFFICULTY_PACKET = 0xb1;
const BATCH_PACKET = 0xb2;
const PLAYER_EQUIPMENT_PACKET = 0x98;
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x99;
const INTERACT_PACKET = 0x9a;
const USE_ITEM_PACKET = 0x9b;
const PLAYER_ACTION_PACKET = 0x9c;
const HURT_ARMOR_PACKET = 0x9d;
const SET_ENTITY_DATA_PACKET = 0x9e;
const SET_ENTITY_MOTION_PACKET = 0x9f;
const SET_ENTITY_LINK_PACKET = 0xa0;
const SET_HEALTH_PACKET = 0xa1;
const SET_SPAWN_POSITION_PACKET = 0xa2;
const ANIMATE_PACKET = 0xa3;
const RESPAWN_PACKET = 0xa4;
const DROP_ITEM_PACKET = 0xa5;
const CONTAINER_OPEN_PACKET = 0xa6;
const CONTAINER_CLOSE_PACKET = 0xa7;
const CONTAINER_SET_SLOT_PACKET = 0xa8;
const CONTAINER_SET_DATA_PACKET = 0xa9;
const CONTAINER_SET_CONTENT_PACKET = 0xaa;
//const CONTAINER_ACK_PACKET = 0xab;
const ADVENTURE_SETTINGS_PACKET = 0xac;
const TILE_ENTITY_DATA_PACKET = 0xad;
//const PLAYER_INPUT_PACKET = 0xae;
const FULL_CHUNK_DATA_PACKET = 0xaf;
const SET_DIFFICULTY_PACKET = 0xb0;
const BATCH_PACKET = 0xb1;
}

View File

@ -38,14 +38,12 @@ class InteractPacket extends DataPacket{
public function decode(){
$this->action = $this->getByte();
$this->eid = $this->getLong();
$this->target = $this->getLong();
}
public function encode(){
$this->reset();
$this->putByte($this->action);
$this->putLong($this->eid);
$this->putLong($this->target);
}

View File

@ -32,7 +32,9 @@ class LoginPacket extends DataPacket{
public $protocol1;
public $protocol2;
public $clientId;
public $loginData;
public $slim = false;
public $skin = null;
public function pid(){
return Info::LOGIN_PACKET;
@ -42,8 +44,12 @@ class LoginPacket extends DataPacket{
$this->username = $this->getString();
$this->protocol1 = $this->getInt();
$this->protocol2 = $this->getInt();
if(Info::CURRENT_PROTOCOL != $this->protocol1){
return;
}
$this->clientId = $this->getInt();
$this->loginData = $this->getString();
$this->slim = $this->getByte() > 0;
$this->skin = $this->getString();
}
public function encode(){

View File

@ -35,7 +35,7 @@ class MovePlayerPacket extends DataPacket{
public $yaw;
public $pitch;
public $bodyYaw;
public $teleport = false;
public $mode = 0;
public function pid(){
return Info::MOVE_PLAYER_PACKET;
@ -52,10 +52,9 @@ class MovePlayerPacket extends DataPacket{
$this->y = $this->getFloat();
$this->z = $this->getFloat();
$this->yaw = $this->getFloat();
$this->pitch = $this->getFloat();
$this->bodyYaw = $this->getFloat();
$flags = $this->getByte();
$this->teleport = (($flags & 0x80) > 0);
$this->pitch = $this->getFloat();
$this->mode = $this->getByte();
}
public function encode(){
@ -65,9 +64,9 @@ class MovePlayerPacket extends DataPacket{
$this->putFloat($this->y);
$this->putFloat($this->z);
$this->putFloat($this->yaw);
$this->putFloat($this->bodyYaw); //TODO
$this->putFloat($this->pitch);
$this->putFloat($this->bodyYaw);
$this->putByte($this->teleport == true ? 0x80 : 0x00);
$this->putByte($this->mode);
}
}

View File

@ -28,7 +28,6 @@ class RespawnPacket extends DataPacket{
public static $pool = [];
public static $next = 0;
public $eid;
public $x;
public $y;
public $z;
@ -38,7 +37,6 @@ class RespawnPacket extends DataPacket{
}
public function decode(){
$this->eid = $this->getLong();
$this->x = $this->getFloat();
$this->y = $this->getFloat();
$this->z = $this->getFloat();
@ -46,7 +44,6 @@ class RespawnPacket extends DataPacket{
public function encode(){
$this->reset();
$this->putLong($this->eid);
$this->putFloat($this->x);
$this->putFloat($this->y);
$this->putFloat($this->z);

View File

@ -23,26 +23,17 @@ namespace pocketmine\network\protocol;
#include <rules/DataPacket.h>
#ifndef COMPILE
use pocketmine\utils\Binary;
#endif
class AddMobPacket extends DataPacket{
class SetEntityLinkPacket extends DataPacket{
public static $pool = [];
public static $next = 0;
public $eid;
public $from;
public $to;
public $type;
public $x;
public $y;
public $z;
public $pitch;
public $yaw;
public $metadata;
public function pid(){
return Info::ADD_MOB_PACKET;
return Info::SET_ENTITY_LINK_PACKET;
}
public function decode(){
@ -51,14 +42,9 @@ class AddMobPacket extends DataPacket{
public function encode(){
$this->reset();
$this->putLong($this->eid);
$this->putInt($this->type);
$this->putFloat($this->x);
$this->putFloat($this->y);
$this->putFloat($this->z);
$this->putFloat($this->yaw);
$this->putFloat($this->pitch);
$this->put(Binary::writeMetadata($this->metadata));
$this->putLong($this->from);
$this->putLong($this->to);
$this->putByte($this->type);
}
}

@ -1 +1 @@
Subproject commit 639108fb3aeb48a113df3b31516af6ac4f5ba402
Subproject commit 4d511fa646b19ae6470971828ec1384e902e5415